Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 3885189416650933236 35 CrispyCreme the Tinkerer (level 3, 18/26 HPs) Began as a Demonspawn Forgewright on Feb 8, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:04:15 (848 turns). CrispyCreme the Tinkerer (Demonspawn Forgewright) Turns: 848, Time: 00:04:15 Health: 18/26 AC: 2 Str: 10 XL: 3 Next: 17% Magic: 1/6 EV: 11 Int: 17 God: Gold: 72 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: spiny 1, sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of poison resistance Scrolls c - a scroll of revelation {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of enchant armour {unknown} k - a scroll of blinking {unknown} l - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of might {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 b - Construct Spike Laun Frge 32% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 16% N/A 10% 3 Mercury Arrow Conj/Alch 4% 2d5 28% 2 Passwall Erth 2% N/A 50% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. When seriously injured, your blood forms armour. (AC +0) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The kinetic grapnel hits the adder. The adder is lightly wounded. The adder hisses angrily. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Construct Spike Launcher. Nothing appears to happen. The adder bites you. You are poisoned. The adder poisons you! Casting: Construct Spike Launcher (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The grapnel guides your strike. You hit the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You start resting. You feel sick. x2 Your blood congeals into armour. You feel sick. You start resting. Your blood armour dries and flakes away. Your blood congeals into armour. You feel sick. You are no longer poisoned. You start resting. Your blood armour dries and flakes away. Welcome back, CrispyCreme the Demonspawn Forgewright. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..######.####...# .#.......##...### .#.########...# .........#..#.# .....#........# .....#..##.#### ## ........#..# .. #.##.#.#..########.# ..#......###....@†.# ####.##.## #.####### ...#.#..# #.# .......## #.# #....#######.### ...#......##...# ........[..###.### ...#.............# ...#.......####### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:2) 6 hobgoblins A quokka (D:2) 3 ball pythons 2 bats (D:1) A frilled lizard (D:2) 3 goblins 2 kobolds (D:2) 3 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CrispyCreme the Demonspawn Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | You fall into a shaft and drop 1 floor! 220 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 220 | D:2 | Reached XP level 2. HP: 16/20 MP: 0/5 238 | D:2 | Learned a level 2 spell: Construct Spike Launcher 396 | D:2 | Reached skill level 4 in Forgecraft 499 | D:2 | Reached skill level 1 in Fighting 840 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 840 | D:2 | Reached XP level 3. HP: 20/26 MP: 0/6 848 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, nicolae_concentric_dashed_squares_mild D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 4 | 4.1 Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Mace || 28 Cast: Kinetic Grapnel || 21 Construct Spike L || 5 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 18