Crooked Level 1 of the Dungeon [Shop] Moepte's Weapon Boutique a +2 devious dagger (182 gold) a +0 long sword (45 gold) a +0 spear (39 gold) a +3 vampiric demon blade (1196 gold) a +0 sling (19 gold) a +0 club (6 gold) a +0 whip (32 gold) 3 boomerangs (78 gold) (0, 0, D:1) a +0 spear (8, -8, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (10, -10, D:1) a ball python corpse (skeletalised by now) (31, -2, D:1) a +0 dagger (34, -17, D:1) a hobgoblin skeleton (37, -21, D:1) a +0 leather armour (39, -14, D:1) a jackal skeleton a jackal skeleton (44, 5, D:1) a ball python corpse (skeletalised by now) (45, 12, D:1) a +0 hand axe (50, -10, D:1) a hobgoblin skeleton (51, -23, D:1) a hobgoblin corpse (skeletalised by now) (53, -6, D:1) a frilled lizard skeleton (57, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, 2, D:1) a +0 club (69, -5, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mefotigha's Armour Emporium the +0 buckler of Qoriog {Rampage rElec MP+4 Str-5} (164 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). Str-5: It affects your strength (-5). It cannot be enchanted further. a +0 kite shield of corrosion resistance (140 gold) a +0 leather armour (20 gold) the +0 scale mail of Vice {Rampage rCorr Stlth+} (194 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 pair of boots (45 gold) a +0 cloak (45 gold) [Shop] Gumpiokk's Distillery a potion of brilliance (48 gold) a potion of heal wounds (96 gold) a potion of haste (unknown) (120 gold) a potion of curing (36 gold) 2 potions of magic (unknown) (192 gold) a potion of resistance (120 gold) a potion of heal wounds (96 gold) [Shop] Guhuq's Distillery a potion of heal wounds (88 gold) a potion of haste (unknown) (110 gold) a potion of brilliance (44 gold) a potion of heal wounds (88 gold) a potion of enlightenment (55 gold) [Shop] Waeti's Weapon Boutique a +0 long sword (45 gold) a +0 spear (39 gold) a +0 sling of freezing (61 gold) a +0 mace (39 gold) a +0 dagger (26 gold) 4 datura-tipped darts (46 gold) 3 atropa-tipped darts (35 gold) a +0 dagger (26 gold) a +0 arbalest of electrocution (269 gold) a +0 club (6 gold) the +7 short sword of Iconoclasm {holy, rElec rC- rCorr Int+3} (770 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Xaadak's Assorted Antiques a +0 leather armour (48 gold) a ring of poison resistance (480 gold) a potion of curing (72 gold) a scroll of teleportation (72 gold) a +0 whip (60 gold) the amulet of the Peasants {Spirit rElec rC- Slay+3} (1190 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 longbow (264 gold) a +1 rapier of speed (564 gold) (0, 0, D:2) a +0 dagger a +0 sling a goblin skeleton (0, 3, D:2) a +0 club a goblin skeleton (1, -1, D:2) a rat corpse (skeletalised by now) (1, 2, D:2) a +0 club a +0 sling a goblin skeleton (3, 2, D:2) 3 javelins (7, -17, D:2) a +0 dagger (7, 4, D:2) a +0 sling (20, -22, D:2) a jackal skeleton (25, -6, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (27, -14, D:2) a +2 heavy hammer (33, -20, D:2) an adder skeleton (33, 4, D:2) a frilled lizard skeleton (37, 2, D:2) a +0 club a goblin skeleton (38, -11, D:2) a +0 club a goblin skeleton (49, -16, D:2) a +0 quarterstaff (50, -19, D:2) a potion of mutation 2 potions of moonshine (50, 9, D:2) a +0 club 4 stones Level 3 of the Dungeon (17, -23, D:3) a +0 club (26, -21, D:3) a frilled lizard corpse (skeletalised by now) (30, -20, D:3) a +0 whip a +0 short sword a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 short sword an orc skeleton an orc skeleton (31, -20, D:3) a +0 chain mail a +0 mace (32, -20, D:3) a +0 flail (35, 13, D:3) an adder corpse (skeletalised by now) (43, -4, D:3) a +0 club a goblin skeleton (45, -6, D:3) a +0 club (52, 10, D:3) a +0 dagger Level 4 of the Dungeon (4, 18, D:4) a hobgoblin corpse (skeletalised by now) (9, -1, D:4) a ball python skeleton (9, 20, D:4) a scroll of noise (11, -13, D:4) a +0 dagger a kobold corpse (skeletalised by now) (16, 9, D:4) a +0 mace (23, -9, D:4) a +0 dagger (25, 24, D:4) a +0 club 2 stones a kobold skeleton (26, 24, D:4) a +0 dagger a hound skeleton a goblin skeleton (34, 11, D:4) a ball python skeleton (35, 11, D:4) a +0 club a +0 leather armour (36, 30, D:4) a +0 hand axe (38, 24, D:4) a +0 sling (39, -7, D:4) a hobgoblin skeleton (39, 9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, 6, D:5) a +0 mace a +0 short sword a +0 club an orc corpse an orc corpse (6, -3, D:5) a +0 spear (30, 5, D:5) a +0 spear