Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5137054668969193905 (custom seed) 7175 CtrlAltDefeat the Destroyer (level 11, -2/72 HPs) Began as an Octopode Conjurer on Sept 11, 2026. Was a Follower of Ashenzari. Slain by a death yak (24 damage) ... on level 9 of the Dungeon. The game lasted 00:53:58 (11538 turns). CtrlAltDefeat the Destroyer (Octopode Conjurer) Turns: 11538, Time: 00:53:59 Health: -2/72 AC: 1 Str: 6 XL: 11 Next: 11% Magic: 11/34 EV: 18 Int: 26 God: Ashenzari [*.....] Gold: 280 SH: 6 Dex: 10 Spells: 19/30 levels left rFire . . . (100%) e - +8 trident of the Octopus King {venom, rElec rPois} rCold + . . (50%) x - +2 buckler rNeg + . . (50%) (no helmet) rPois + (33%) i - amulet of Cuf Vittu {Faith -Tele Regen+ Slay+5} rElec + (33%) d - ring of protection from cold rCorr . (100%) c - ring of the Wild Blue Yonder {MP+9, Self, Cun} (curse) SInv . v - +5 ring of evasion Will ..... h - ring of Ashenzari's Moon {Wiz, Sorc, Elem} (curse) Stlth ++++ q - ring of flight HPRegen 1.12/turn r - +4 ring of slaying MPRegen 0.24/turn s - ring of positive energy (no ring) %: no teleportation, faith, wizardry (x1) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 280 gold pieces. Inventory: Hand Weapons a - a +0 spear e - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. f - the +8 falchion "Qoaba" {drain, rCorr Dex+2} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. m - the +7 trident of Lust {flame, *Rage Will++} (You found it on level 7 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. u - the +7 whip "Cinn" {flame, rElec rCorr Str+4 SInv} (You took it off a wight on level 8 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. Missiles b - 22 poisoned darts Armour n - an orb of pyromania o - a +0 kite shield x - a +2 buckler (worn) Jewellery c - the cursed ring of the Wild Blue Yonder (worn) {MP+9, Self, Cun} (You found it on level 2 of the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Cunning: Dodging and Stealth. d - a ring of protection from cold (worn) h - the cursed ring of Ashenzari's Moon (worn) {Wiz, Sorc, Elem} (You found it on level 3 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. i - the amulet of Cuf Vittu (worn) {Faith -Tele Regen+ Slay+5} (You took it off a hobgoblin on level 3 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). k - a ring of protection from cold l - an amulet of faith p - an amulet of guardian spirit q - a ring of flight (worn) r - a +4 ring of slaying (worn) s - a ring of positive energy (worn) t - a ring of positive energy v - a +5 ring of evasion (worn) w - a ring of poison resistance Talismans g - a rimehorn talisman j - a quill talisman Wands e - a wand of charming (9) Scrolls s - a scroll of summoning t - a scroll of teleportation b - 2 scrolls of blinking a - a scroll of enchant armour V - 3 scrolls of vulnerability i - 6 scrolls of identify I - a scroll of immolation p - 2 scrolls of poison r - a scroll of revelation f - a scroll of fear Potions g - a potion of magic c - 2 potions of curing m - 6 potions of might r - a potion of resistance h - 3 potions of haste w - 3 potions of heal wounds i - 4 potions of invisibility e - 2 potions of enlightenment b - 2 potions of brilliance C - a potion of cancellation M - a potion of mutation Skills: + Level 5.3(6.1) Fighting + Level 5.7(6.5) Dodging - Level 5.6(6.4) Stealth + Level 2.5 Shields - Level 9.5(10.3) Spellcasting - Level 9.9(10.7) Conjurations - Level 2.0 Translocations - Level 4.0(4.7) Alchemy You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 100% 1d4 1% 1 Lesser Beckoning Tloc 46% N/A 1% 2 Hailstorm Conj/Ice 41% 3d9 1% 3 Stone Arrow Conj/Erth 82% 3d12 1% 3 Freeze Ice 52% 1d6 3% 1 Flame Wave Conj/Fire 41% 2d11 3% 4 Grave Claw Necr 26% 2d8 4% 2 Scorch Fire 26% 2d6 4% 2 Maxwell's Portable Pile Tloc 23% (3-9)d4 4% 3 Frozen Ramparts Ice 26% 1d4 9% 3 Nazja's Percussive Temp Frge 6% 4d5 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Orc (0/2) D:9 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 * D:7 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line Aim: a yak (lightly wounded, 90% to hit) You focus your ray upon the yak. The searing ray hits the death yak. The death yak is severely wounded. The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The death yak gores you. You barely miss the death yak. Your squeeze misses the death yak. The death yak is severely wounded. You stop channelling your searing ray. The death yak closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, 90% to hit) You focus your ray upon the yak. The searing ray hits the death yak. The death yak is severely wounded. The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) The death yak gores you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! You kill the yak! The mystic blast hits the death yak but does no damage. The death yak is severely wounded. You stop channelling your searing ray. You block the death yak's attack. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the death yak but does no damage. The death yak is severely wounded. The death yak misses you. You hit the death yak. The death yak is severely wounded. The death yak gores you!! You die... #............# ##### #............###...########## #..[.........'.'..))))....... #............###..)###....... #............# #...# #.###### ####.######### #...# #.#..... #...# #...# #†#.#### #.#.###############....... #>.....†Y@........)....... #...#################.###. #.######## #.###. #......... ##Y.... ............... ##...... .........Y.Y... #....... ..........Y.... .#....>. ###...#........ ........ #...#....Y... ........ You could see a death yak. Vanquished Creatures Erica (D:8) A two-headed ogre (D:9) Maurice (D:8) Maggie (D:8) A komodo dragon (D:9) Grinder (D:4) A shadowghast (D:9) 5 yaks (D:9) Grum (D:8) Menkaure (D:5) 2 water moccasins Duvessa (D:5) An ice beast (D:6) A sky beast (D:6) 3 black bears An ogre (D:5) 2 wolves (D:8) 2 centaurs (D:7) 5 phantoms 7 bullfrogs 2 gnoll sergeants A scorpion (D:5) 2 marrowcudas (D:7) 2 rock fish (D:7) 8 wights (D:8) Dowan (D:5) A howler monkey (D:9) A bombardier beetle (D:3) 8 hounds 3 orc priests A jelly (D:6) 2 gnoll boudas (D:9) A drude (D:8) A sleepcap (D:7) An iguana (D:6) 5 orc wizards 12 gnolls 10 adders A shadow imp (D:5) A white imp (D:8) 2 ribbon worms 20 orcs 8 endoplasms 7 hobgoblins 2 jackals (D:3) 4 quokkas 8 ball pythons 3 bats 4 frilled lizards 5 goblins 13 kobolds 6 rats 185 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CtrlAltDefeat the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 396 | D:1 | Learned a level 2 spell: Searing Ray 1580 | D:2 | Reached XP level 3. HP: 10/21 MP: 2/6 1691 | D:2 | Identified the +8 falchion "Qoaba" {drain, rCorr Dex+2} 1732 | D:2 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 2145 | D:2 | Reached XP level 4. HP: 20/27 MP: 8/8 2287 | D:2 | Got the +8 trident of the Octopus King {venom, rElec rPois} 2388 | D:3 | Learned a level 4 spell: Fulminant Prism 3008 | D:3 | Reached skill level 1 in Alchemy 3008 | D:3 | Reached XP level 5. HP: 24/31 MP: 9/9 3293 | D:3 | Reached skill level 5 in Conjurations 3378 | D:3 | Identified the amulet of Cuf Vittu {Faith -Tele Regen+ | Slay+5} 3773 | D:4 | Encountered Grinder 3791 | D:4 | Paralysed by Grinder for 3.5 turns 3800 | D:4 | Killed Grinder 3801 | D:4 | Reached XP level 6. HP: 26/36 MP: 4/12 3991 | D:4 | Found a shimmering altar of Xom. 4039 | D:4 | Reached XP level 7. HP: 35/41 MP: 12/13 4221 | D:4 | Found a glowing silver altar of Zin. 4304 | D:4 | Found an ornate altar of the Wu Jian Council. 4806 | D:5 | Entered Level 5 of the Dungeon 5022 | D:5 | Encountered Duvessa 5138 | D:5 | Encountered Dowan 5140 | D:5 | Reached skill level 5 in Spellcasting 5149 | D:5 | Killed Duvessa 5150 | D:5 | Reached XP level 8. HP: 18/46 MP: 5/16 5153 | D:5 | Killed Dowan 5722 | D:5 | Encountered Menkaure 5729 | D:5 | Killed Menkaure 5897 | D:5 | Found an iron altar of Okawaru. 5897 | D:5 | Found a sparkling altar of Nemelex Xobeh. 6551 | D:6 | Reached XP level 9. HP: 38/51 MP: 19/19 6556 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6787 | D:6 | Found Joemoaw's Neck Hole. 6924 | D:6 | You fall into a shaft and drop 1 floor! 6938 | D:7 | Identified the +7 trident of Lust {flame, *Rage Will++} 6952 | D:7 | Found Rirejiyv's Antique Weapon Shoppe. 6960 | D:7 | Found a staircase to the Ecumenical Temple. 6960 | D:7 | Found a statue of an orb of fire. 6961 | D:7 | Found a statue of an orb of fire. 6966 | Temple | Entered the Ecumenical Temple 6987 | Temple | Became a worshipper of Ashenzari the Shackled 8418 | D:8 | Found a bloodstained altar of Trog. 8545 | D:8 | Found a glowing golden altar of the Shining One. 8757 | D:6 | Reached skill level 1 in Fighting 9217 | D:8 | Identified the +7 whip "Cinn" {flame, rElec rCorr Str+4 | SInv} 9233 | D:8 | Reached XP level 10. HP: 58/58 MP: 22/22 9240 | D:8 | Reached skill level 1 in Translocations 9483 | D:8 | Encountered Grum 9483 | D:8 | Encountered Maggie 9488 | D:8 | Killed Grum 9495 | D:8 | Killed Maggie 9629 | D:8 | Reached skill level 5 in Stealth 9654 | D:8 | Found a snail-covered altar of Cheibriados. 9670 | D:8 | Reached * piety under Ashenzari 9892 | D:8 | Encountered Erica 9903 | D:8 | Killed Erica 9986 | D:8 | Encountered Maurice 10010 | D:8 | Maurice stole the +8 falchion "Qoaba" {drain, rCorr Dex+2} 10022 | D:8 | Maurice stole an amulet of faith 10026 | D:8 | Killed Maurice 10140 | D:8 | Encountered a boulder beetle 11121 | D:9 | Found a staircase to the Orcish Mines. 11180 | D:9 | Encountered a two-headed ogre 11199 | D:9 | Killed a two-headed ogre 11336 | D:9 | Reached skill level 5 in Dodging 11345 | D:9 | Reached skill level 1 in Shields 11345 | D:9 | Reached XP level 11. HP: 72/72 MP: 3/25 11508 | D:9 | Encountered a death yak 11513 | D:9 | Reached skill level 5 in Fighting 11538 | D:9 | Slain by a death yak Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, minivault_19 D:2: layout_loops_corners D:3: minmay_octagon_keep, layout_loops_corners D:4: layout_gridville, mainiacjoe_overflow_catwalk, lemuel_round_altar, general_overflow_altar, uniq_grinder D:5: layout_basic, mainiacjoe_overflow_divided_tiny, minmay_checkerbox, uniq_duvessa, uniq_menkaure D:6: layout_rooms, st_stairs_13, nicolae_shop_sticking_my_neck_out, serial_park_tiny_2 D:7: layout_basic, minmay_temple_entry_hall, serial_shops, shop, grunt_decor_arrowhead D:8: layout_loops_ring, mainiacjoe_overflow_catwalk_spiral, lemuel_crystal_altar, kennysheep_generic_room_2, nicolae_benzene_ring, minmay_misc_feat_x, minmay_crossroads, uniq_erica, uniq_maurice, uniq_maggie, uniq_grum D:9: layout_basic, nicolae_uskayaw_dance_theater, dpeg_lair_monsters, orc_0_dummy, uniq_pikel Temple: minmay_temple_bridge_abc Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 5 | 5.6 Spellcasting | 3 4 5 7 8 9 | 9.5 Alchemy | 1 3 4 | 4.0 Conjurations | 5 6 8 9 | 9.9 Fighting | 1 4 5 | 5.3 Translocations | 2 | 2.0 Dodging | 5 | 5.7 Shields | 1 2 | 2.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 3 | 4 | 49 | 21 || 77 Melee: Unarmed | 2 | | | || 2 Tentacles | 1 | | 11 | 3 || 15 Constrict | 1 | | 9 | 3 || 13 Spear | 1 | | | || 1 Trident | | 4 | 49 | 18 || 71 Whip | | | | 3 || 3 Cast: Magic Dart | 53 | 72 | 173 | 40 || 338 Searing Ray | 3 | 18 | 63 | 48 || 132 Fulminant Prism | | | 10 | 7 || 17 Iskenderun's Myst | | | | 9 || 9 Invoke: Curse Item | | | 1 | 1 || 2 Stab: Sleeping | | 1 | | || 1 Armour: None | 9 | 7 | 54 | 29 || 99 Dodge: Dodged | 5 | 6 | 55 | 27 || 93 Block: Buckler | | | | 3 || 3