Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2335678830179759907 291 CtrlAltDefeat the Trooper (level 6, 0/49 HPs) Began as a Djinni Conjurer on Sept 12, 2026. Slain by a sleepcap (5 damage) ... on level 4 of the Dungeon. The game lasted 00:20:42 (3255 turns). CtrlAltDefeat the Trooper (Djinni Conjurer) Turns: 3255, Time: 00:20:42 Health: 0/49 AC: 4 Str: 6 XL: 6 Next: 58% Gold: 117 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) f - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) c - +1 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... g - ring "Nynaeps" {Fly rElec Wiz} Stlth ++ (no ring) HPRegen 0.28/turn %: wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles b - 8 poisoned darts d - 6 stones e - 6 boomerangs Armour a - a +0 robe (worn) c - a +1 cloak (worn) h - a +3 leather armour Jewellery g - the ring "Nynaeps" (worn) {Fly rElec Wiz} (You found it on level 3 of the Dungeon) [ring of wizardry] Fly: It grants you flight. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Scrolls c - 2 scrolls of enchant armour {unknown} e - a scroll of teleportation {unknown} Potions d - a potion of resistance {unknown} c - 2 potions of curing f - a potion of attraction {unknown} j - a potion of berserk rage {unknown} k - a potion of heal wounds {unknown} Skills: + Level 4.8 Fighting - Level 3.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 9% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 9% 4 e - Summon Small Mammal Summ 84% N/A 1% 1 f - Momentum Strike Conj/Tloc 42% 3d9 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is almost destroyed. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The sleepcap closely misses you. You hit the sleepcap. The sleepcap is almost destroyed. You stop channelling your searing ray. The sleepcap misses you. Okay, then. Throw: 10 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 98% to hit) You throw a dart. The dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap misses you. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is almost destroyed. * * * LOW HITPOINT WARNING * * * The sleepcap misses you. Throw: 9 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 98% to hit) You throw a dart. The dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You die... ########...# ..[).....## .#.. ..(....... # # ......... #.:...... ####)....... # ##.<..##.##.. ..?.... #.##..#..# .......##....##(.# ............@f...# .......##...####:# .......#..#.. #..# ............ ...## .........#####.. #.<# #.# #...# #. ....... .. S....#.##.... You could see a sleepcap. Vanquished Creatures An ogre (D:4) An orc priest (D:3) A clockroach (D:3) 2 orc wizards (D:3) 4 adders 4 ribbon worms 8 orcs 5 endoplasms 6 hobgoblins A quokka (D:3) 7 ball pythons 6 bats 3 frilled lizards 8 goblins 11 kobolds 5 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CtrlAltDefeat the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | CtrlAltDefeat set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 333 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 1078 | D:2 | Reached XP level 3. HP: 16/26 MP: 0/0 1078 | D:2 | Learned a level 1 spell: Summon Small Mammal 1308 | D:2 | Reached skill level 1 in Fighting 1489 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 2200 | D:3 | Identified the ring "Nynaeps" {Fly rElec Wiz} 2214 | D:3 | Reached XP level 5. HP: 4/38 MP: 0/0 2214 | D:3 | Learned a level 2 spell: Momentum Strike 3013 | D:3 | Reached XP level 6. HP: 41/47 MP: 0/0 3171 | D:4 | Found Teeveh's Antique Armour Shoppe. 3255 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_cross D:2: layout_basic, chequers_serial_rivers_small_a D:3: layout_basic, serial_curves, eino_curves_02, eino_curves_03, st_stairs_8 D:4: layout_rooms, serial_shops, nicolae_shop_cornered_store, nicolae_shop_bimaterial_pillars, shop, nicolae_shop_industrial_runoff, shop, minmay_cut_off Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 4 | 4.8 Stealth | 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 7 || 7 Melee: Short sword | | 7 || 7 Throw: Dart | 1 | 2 || 3 Cast: Magic Dart | 87 | 81 || 168 Searing Ray | 6 | 28 || 34 Drink: Haste | | 1 || 1 Invisibility | | 1 || 1 Read: Identify | | 3 || 3 Armour: Robe | 8 | 25 || 33 Dodge: Dodged | 7 | 21 || 28