Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8869606395568857856 53 Cubble the Magician (level 3, -4/26 HPs) Began as a Mummy Alchemist on Aug 31, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:38 (1659 turns). Cubble the Magician (Mummy Alchemist) Turns: 1659, Time: 00:05:39 Health: -4/26 AC: 2 Str: 11 XL: 3 Next: 64% Magic: 1/7 EV: 11 Int: 16 God: Gold: 43 SH: 0 Dex: 12 Spells: 5/8 levels left rFire x . . b - +0 short sword rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} f - a scroll of teleportation {unknown} Skills: + Level 1.3 Fighting + Level 2.0 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 1.3 Conjurations + Level 2.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 11% 1 b - Mercury Arrow Conj/Alch 18% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 11% N/A 52% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (asleep, chance to weaken: 100%) The glob of mercury hits the gnoll! The gnoll looks weaker. The gnoll is heavily wounded. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! Casting: Mercury Arrow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, weak, chance to weaken: 100%) You miscast Mercury Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Mercury Arrow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, weak, chance to weaken: 100%) The glob of mercury hits the gnoll! The gnoll looks even weaker. The mercury splashes! The gnoll looks weaker. x2 You kill the gnoll! A kobold comes into view. It is wielding a +0 club. Casting: Mercury Arrow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! The gnoll barely misses you. The gnoll hits you with a +0 flail! You open the door. The gnoll is no longer weakened. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 flail! You die... #...######## .......#........# ...#>.##.#.####.# . #.##..#..## ..##.#.#.#.# #####.#.#.#.## . #.##.#.##†# # ....####j##.#.##.##.# ......Kj.@'.+.+.....# ......##j##.#.##.#### ..... #.##.#.##.# #### ##.#.#.#.## #.#.#.#.# ##..#..## ##.#.## #######....# ........#### You could see 3 gnolls and a kobold. Vanquished Creatures An adder (D:2) A gnoll (D:2) 4 endoplasms (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) 6 goblins 7 kobolds (D:1) 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cubble the Mummy Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 162 | D:1 | Reached skill level 1 in Conjurations 241 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 332 | D:1 | Learned a level 2 spell: Mercury Arrow 366 | D:1 | Reached skill level 3 in Spellcasting 1108 | D:1 | Reached skill level 1 in Fighting 1108 | D:1 | Reached XP level 3. HP: 17/26 MP: 0/7 1659 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring D:2: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, serial_shops, shop, grunt_ministairs_11, minivault_4, minmay_hedge_maze, interstate_on_off, minmay_rat_gold_closets, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.3 Spellcasting | 3 | 3.2 Fighting | 1 | 1.3 Dodging | 2 | 2.0 Stealth | | 1.5 Alchemy | | 2.7 Action || total ---------------------------++------- Melee: Short sword || 60 Unarmed || 1 Cast: Poisonous Vapours || 49 Mercury Arrow || 7 Armour: Robe || 49 Dodge: Dodged || 50