Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 632496342639427665 6 Cubble the Magician (level 1, 0/20 HPs) Began as a Gnoll Wanderer on Sept 3, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (213 turns). Cubble the Magician (Gnoll Wanderer) Turns: 213, Time: 00:01:19 Health: 0/20 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 8/8 EV: 10 Int: 12 God: Gold: 33 SH: 0 Dex: 13 Spells: 13/14 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles c - 4 boomerangs (quivered) Armour e - a +0 robe (worn) Scrolls a - a scroll of blinking b - a scroll of butterflies d - a scroll of vulnerability h - a scroll of amnesia {unknown} j - a scroll of teleportation {unknown} Potions f - a potion of lignification {unknown} i - a potion of curing {unknown} Skills: + Level 4.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 2.4 Throwing + Level 0.2 Armour + Level 0.2 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 4.4 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 2.4 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The boomerang hits the jackal. The jackal is heavily wounded. You hear a loud squeak. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. A rat comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You hit the jackal. You bite the jackal, but do no damage. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. x2 You miss the jackal. The jackal closely misses you. x2; The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ##.........# ##.#............ ##..........#.# #.#.........))> ............#.# #.............. ##..........#.###.............. .......................###..##. .........).........###...##.##) .##.........#......###########. ............#h.......## #...##. ............rh@.......# #.ß.#.. ##.........##h...#.#### #...#.. ##..†...........#.# ###'###. #.....#####....#######.....'. #....... #..### #...#.....#. #....... #...# #.ß.'..#..#. ......... #.#....#...#.....#. .........# #.##########.....'. .... #.# ###'###. You could see 3 jackals and a rat. Vanquished Creatures 2 quokkas (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cubble the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Cubble set off with the following items: a scroll of | blinking, a scroll of butterflies, 7 boomerangs, a scroll | of vulnerability, a +0 robe; and the following spell | memorised: Shock; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 8/8 213 | D:1 | HP: 1/20 [jackal (3)] 213 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, ebering_ecumenical_altar_mist Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 4.4 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 0.2 Throwing | | 2.4 Armour | | 0.2 Dodging | | 0.2 Stealth | | 0.2 Shields | | 0.2 Unarmed Combat | | 4.4 Spellcasting | | 7.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Forgecraft | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 2.4 Evocations | | 0.2 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 17 Bite || 4 Unarmed || 2 Throw: Boomerang || 18 Armour: Robe || 18 Dodge: Dodged || 22