Cubble Level 1 of the Dungeon [Shop] Daheumuwk's Antique Armour Emporium the +2 chain mail "Foill" {Regen+} (552 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 robe (21 gold) the +0 robe of Good Intentions {Fly Dex+2} (340 gold) Fly: It grants you flight. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (21 gold) a +0 robe (21 gold) a +0 ring mail (96 gold) a +3 ring mail (504 gold) a +0 leather armour (48 gold) an orb of pyromania (624 gold) (0, 0, D:1) a +0 dagger (0, 7, D:1) a +0 hand axe (1, -12, D:1) a rat corpse (skeletalised by now) (12, 13, D:1) a +0 ring mail (18, 34, D:1) a +0 spear (20, 11, D:1) a +0 dagger (22, 20, D:1) 6 stones (22, 22, D:1) 6 stones (25, -15, D:1) a +0 sling (25, -11, D:1) a rat skeleton (29, 12, D:1) a +0 dagger a goblin skeleton (35, -4, D:1) a ball python skeleton (35, -3, D:1) a +0 short sword (52, -5, D:1) a +0 short sword (53, 18, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Resech's Distillery a potion of might (40 gold) 2 potions of haste (unknown) (200 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of moonshine (unknown) (10 gold) a potion of curing (30 gold) a potion of might (40 gold) a potion of ambrosia (unknown) (80 gold) a potion of brilliance (unknown) (40 gold) 2 potions of magic (160 gold) [Shop] Uhepiox's Antique Armour Shoppe a +0 robe (23 gold) a +1 plate armour of cold resistance (780 gold) a +0 chain mail (156 gold) a +0 scale mail (104 gold) an orb of mayhem (286 gold) a +0 ring mail (104 gold) a +0 chain mail (156 gold) a +1 plate armour of cold resistance (780 gold) a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 robe (23 gold) [Shop] Esaema's Weapon Shop the +9 halberd "Dunofub" {heavy, rElec rN+ Str-3 SInv Stlth+} (995 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 spear (42 gold) a +2 dagger of venom (201 gold) 4 darts of disjunction (50 gold) a +0 spear (42 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 club (7 gold) (9, -39, D:2) a jackal skeleton (11, -41, D:2) a +0 war axe (12, -41, D:2) a jackal corpse (skeletalised by now) (17, -28, D:2) an adder corpse (skeletalised by now) (19, -30, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (25, -8, D:2) a ball python skeleton (29, -37, D:2) a frilled lizard skeleton (34, -36, D:2) a human skeleton (35, -40, D:2) a +0 club (35, -10, D:2) a +0 sling (37, -36, D:2) a bat skeleton (37, -13, D:2) a gnoll skeleton (39, -13, D:2) a +0 club 2 poisoned darts a goblin skeleton (41, -44, D:2) the +0 ring mail of the Gastropod {Fly rF++} Fly: It grants you flight. rF++: It greatly protects you from fire. It cannot be enchanted further. (42, -30, D:2) a +0 leather armour (46, -34, D:2) a +0 dagger (47, -36, D:2) a +0 dagger a kobold skeleton (48, -25, D:2) a +0 dagger (52, -21, D:2) a +0 whip Level 3 of the Dungeon (0, 1, D:3) a quill talisman (5, -12, D:3) the felid skeleton of Natasha (10, -31, D:3) a +0 long sword 5 stones (16, -36, D:3) a +0 dagger (19, -46, D:3) a +0 chain mail (25, -18, D:3) a +0 club (36, -27, D:3) an adder skeleton (41, -25, D:3) a quill talisman (42, -6, D:3) a +0 dagger of draining a +0 robe (43, -32, D:3) an adder skeleton (49, -16, D:3) a +0 spear (52, -16, D:3) a frilled lizard skeleton (52, -4, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (6, 2, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (6, 3, D:4) a +0 club (7, 3, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (9, 11, D:4) a potion of haste (17, -15, D:4) an amulet of magic regeneration (17, 4, D:4) 14 gold pieces (22, -8, D:4) 5 gold pieces (35, 4, D:4) a +1 whip of draining (unseen) (37, -11, D:4) 16 gold pieces (40, -1, D:4) a +0 club a goblin corpse