Cubble Level 1 of the Dungeon (8, 19, D:1) a frilled lizard skeleton (12, 47, D:1) a +0 dagger (14, 17, D:1) a hobgoblin corpse (skeletalised by now) (15, 17, D:1) 3 stones a kobold corpse (skeletalised by now) (20, 19, D:1) a +0 club (21, 62, D:1) a +0 leather armour (22, 25, D:1) a +0 leather armour (22, 56, D:1) a ball python corpse (skeletalised by now) (25, 45, D:1) a hobgoblin corpse (skeletalised by now) (28, 24, D:1) a +0 robe (30, 22, D:1) a +0 scale mail (31, 53, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 35, D:1) a bat skeleton (45, 25, D:1) a bat corpse (skeletalised by now) (47, 45, D:1) a ball python skeleton (49, 28, D:1) a jackal skeleton (49, 29, D:1) a jackal skeleton (54, 41, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (8, 43, D:2) a +0 dagger a howler monkey corpse (skeletalised by now) (10, 0, D:2) a +0 robe (14, 36, D:2) a +0 dagger a kobold skeleton (15, 31, D:2) an adder skeleton (17, 3, D:2) a +0 dagger a stone (19, 7, D:2) a bat skeleton (23, 36, D:2) a +0 club (23, 44, D:2) a bat corpse (skeletalised by now) (23, 48, D:2) a quill talisman (40, -4, D:2) a +0 robe (40, 14, D:2) a ball python corpse (skeletalised by now) (44, 28, D:2) a quokka corpse (skeletalised by now) (48, 10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Swiftness (2, 9, D:3) a +0 leather armour (6, 38, D:3) a hobgoblin corpse (skeletalised by now) (8, 6, D:3) a +0 spear (8, 7, D:3) a +0 whip a gnoll corpse (skeletalised by now) (8, 31, D:3) an adder skeleton (8, 32, D:3) a quokka skeleton (9, 7, D:3) a +0 whip (11, 21, D:3) a +0 mace (16, 33, D:3) a +0 hand axe (18, 33, D:3) a +0 falchion (29, 16, D:3) a rat skeleton (31, -2, D:3) a rat corpse (skeletalised by now) (31, 13, D:3) a +0 mace a +0 chain mail (32, -4, D:3) a rat corpse (skeletalised by now) (34, -6, D:3) a rat corpse (skeletalised by now) (35, 23, D:3) a +0 club (39, 37, D:3) a +0 helmet (40, 7, D:3) a +0 whip (47, 2, D:3) a +0 whip (47, 40, D:3) a rimehorn talisman (49, 39, D:3) a +0 plate armour (50, 37, D:3) a +0 club a +0 scale mail (51, 39, D:3) a +0 leather armour (51, 47, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 5, D:4) an adder corpse (skeletalised by now) (8, -1, D:4) a hound skeleton (8, 4, D:4) a +0 dagger (10, 3, D:4) a +0 war axe (17, 22, D:4) an adder corpse (skeletalised by now) (23, -10, D:4) a +0 scale mail (29, -8, D:4) a +0 dagger (30, 2, D:4) a +0 spear a +0 club a gnoll skeleton a kobold skeleton (30, 3, D:4) a +0 flail a +0 spear a gnoll skeleton (38, 27, D:4) a river rat skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (7, -12, D:5) a +0 long sword (7, 17, D:5) a +0 short sword (11, 12, D:5) a +0 falchion (13, 26, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Niwaps's Assorted Antiques a +0 helmet (94 gold) a lightning rod (4/4) (840 gold) a phantom mirror (840 gold) a scroll of blinking (199 gold) an amulet of chemistry (630 gold) a +2 heavy war axe (384 gold) a scroll of enchant armour (157 gold) (11, 13, D:6) a potion of resistance (15, 43, D:6) a +0 scale mail (18, 12, D:6) 13 gold pieces (18, 13, D:6) 7 gold pieces (18, 14, D:6) 3 gold pieces (19, 12, D:6) a potion of enlightenment (19, 14, D:6) a +0 glaive (24, 44, D:6) a parchment of Gloom (26, 46, D:6) a +0 club (38, 18, D:6) a +0 giant spiked club (40, 36, D:6) a +0 dagger a +0 robe (41, 36, D:6) a +0 rapier a +0 leather armour (44, 2, D:6) a +0 club a +0 robe a +0 whip (45, 1, D:6) a +0 club (45, 2, D:6) a +0 spear (45, 3, D:6) a +0 whip (54, 36, D:6) a +0 falchion a +0 leather armour (59, -7, D:6) a +0 pair of gloves (62, 36, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 1, D:7) a +0 halberd a +0 leather armour a +0 club (1, 0, D:7) a +0 spear a gnoll corpse (skeletalised by now) an iguana corpse (skeletalised by now) (3, 5, D:7) a +0 whip (3, 23, D:7) a parchment of Call Canine Familiar (4, 5, D:7) a +0 whip a +0 orcbow (5, 6, D:7) a +2 ring mail of poison resistance (6, 7, D:7) a +0 spear (13, 30, D:7) a +0 sling (13, 36, D:7) a manticore corpse (skeletalised by now) (13, 52, D:7) a +0 mace (17, 38, D:7) a +0 ring mail (21, 9, D:7) a +2 war axe a +0 robe (21, 25, D:7) an inkwell talisman (22, 8, D:7) a +0 short sword a +0 robe a +0 falchion a +0 robe (23, 8, D:7) a +0 robe (24, 28, D:7) a +0 dagger Level 8 of the Dungeon (9, -4, D:8) a +0 sling (11, 21, D:8) 2 boomerangs a +0 dagger (13, 0, D:8) a scroll of noise (17, 4, D:8) a +0 falchion (19, -12, D:8) a +0 dagger (45, -2, D:8) a +0 spear (50, 4, D:8) a +0 robe Level 9 of the Dungeon (1, 14, D:9) a +0 giant club a +0 giant club (2, 6, D:9) a parchment of Iskenderun's Battlesphere (16, -9, D:9) a +0 whip a boomerang a +0 ring mail (16, -7, D:9) a +0 club a +0 chain mail (16, -6, D:9) a +0 short sword a +0 dagger a +0 robe (16, -5, D:9) a +0 dagger (16, -4, D:9) a +0 flail (16, 7, D:9) a talisman of death (17, -6, D:9) a +0 dagger (28, -1, D:9) a hound skeleton (28, 0, D:9) a hound skeleton (34, -11, D:9) a parchment of Passwall (35, -16, D:9) a +0 ring mail (35, -10, D:9) a +0 leather armour (36, -19, D:9) a +0 helmet a +0 robe 8 stones a +0 spear (42, 18, D:9) a +0 dire flail a +0 ring mail (48, -15, D:9) a +0 scale mail (50, 21, D:9) a +0 robe Level 10 of the Dungeon the Ecumenical Temple the Necropolis (2, -7, Necropolis) the +8 war axe "Cierph" {flame, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (2, -4, Necropolis) a +1 battleaxe (still there?) a +0 robe (still there?) (3, -8, Necropolis) 25 gold pieces (3, -7, Necropolis) 10 gold pieces (4, -8, Necropolis) a parchment of Rimeblight (5, -8, Necropolis) a +0 robe (5, -4, Necropolis) a potion of might (6, -8, Necropolis) 17 gold pieces (6, -7, Necropolis) 9 gold pieces (23, 10, Necropolis) a +0 pair of gloves (25, 1, Necropolis) the +1 arbalest of Loibokik {drain, ^Contam ^Fragile rElec rCorr} ^Contam: It causes magical contamination when unequipped. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (26, 1, Necropolis) a potion of brilliance (26, 10, Necropolis) 20 gold pieces (28, 3, Necropolis) 7 gold pieces (28, 8, Necropolis) a scroll of identify (44, -6, Necropolis) 13 gold pieces (45, -6, Necropolis) a scroll of teleportation (46, -6, Necropolis) a +0 flail (47, -6, Necropolis) 21 gold pieces (48, -6, Necropolis) a +0 sling of freezing (unseen) (49, -6, Necropolis) the +2 halberd of Eternal Vigilance {heavy, Will- Str+3 Int+2 SInv} Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen)