Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6851029225905966426 26 Cubble the Magician (level 2, -4/20 HPs) Began as a Draconian Hedge Wizard on Sept 9, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:22 (945 turns). Cubble the Magician (Draconian Hedge Wizard) Turns: 945, Time: 00:02:23 Health: -4/20 AC: 4 Str: 12 XL: 2 Next: 89% Magic: 0/6 EV: 11 Int: 14 God: Gold: 42 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: no passive effects @: on blink cooldown, slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - a potion of haste {unknown} Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 2.2 Conjurations + Level 1.3 Summonings + Level 1.2 Necromancy + Level 1.3 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 10% N/A 19% 2 c - Blink Tloc 10% N/A 19% 2 d - Grave Claw Necr 10% 2d7 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 6% N/A 43% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Grave Claw (safe; 19% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: a dart slug You unleash the spiteful dead! The jagged bones skewer the dart slug. The dart slug is heavily wounded. The dart slug is pinned in place! The dart slug launches a dart at you. The slug dart misses you. Casting: Grave Claw (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 19% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a dart slug (heavily wounded, bound in place) You miscast Grave Claw. Nothing appears to happen. The endoplasm hits you. The dart slug closely misses you. Casting: Grave Claw (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the dart slug but do no damage. The dart slug is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. You hit the dart slug but do no damage. You tail-slap the dart slug, but do no damage. The dart slug is heavily wounded. The endoplasm barely misses you. The dart slug bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You hit the dart slug. You tail-slap the dart slug. You kill the dart slug! You have harvested enough death to cast Grave Claw an additional time. The endoplasm freezes you. You are frozen. You die... .......... #..# .......... #... .......... #..# #%.##...# #..# #......## #..# #........ #..# #......## #..# #.####### #@.# #........ #.J# ...#####> ##.# #.# ###. #.# #.####... #.# #....#.## #.# #.##...# #.# #.##..### #.#####.#.#...# # #.......#.#.#.# # You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A bat (D:1) 6 frilled lizards (D:1) 3 goblins (D:1) 7 kobolds (D:1) 5 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cubble the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 244 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/6 258 | D:1 | Learned a level 2 spell: Call Imp 261 | D:1 | Learned a level 2 spell: Blink 264 | D:1 | Learned a level 2 spell: Grave Claw 944 | D:1 | HP: 1/20 [frozen (4)] 945 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, roderic_lattice_a, grunt_decor_clamped, lexackson_kobold_supper Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.0 Spellcasting | | 3.1 Conjurations | | 2.2 Summonings | | 1.3 Necromancy | | 1.2 Translocations | | 1.3 Action || total ---------------------------++------- Attack: Normal || 97 Melee: Dagger || 97 Tailslap || 10 Cast: Magic Dart || 24 Grave Claw || 3 Blink || 2 Call Imp || 1 Stab: Sleeping || 2 Armour: None || 51 Dodge: Dodged || 46