Dungeon Crawl Stone Soup version 0.34-a0-32-g7373fbb340 (webtiles) character file. Game seed: 13589656724360845444 2 Cyaphide the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on May 2, 2025. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (75 turns). Cyaphide the Grave Robber (Deep Elf Necromancer) Turns: 75, Time: 00:00:17 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 6/6 EV: 11 Int: 19 God: Gold: 46 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 sling of draining Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (asleep, chance to affect: 58%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll shouts! The gnoll barely misses your soul wisp. Your soul wisp barely misses the gnoll. The gnoll hits your soul wisp with a +0 club. Your soul wisp touches the gnoll. You see here a +0 sling of draining. d - a +0 sling of draining Your soul wisp touches the gnoll. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. Your soul wisp misses the gnoll. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. Ouch! That really hurt! Your soul wisp touches the gnoll but does no damage. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the gnoll. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You die... ### # ##.. .# #..######. ### ### ...#..... #... .. #......# #..## .####.####.###.## #...# #.#.......@j*...# #...###%##..####.###### #...#.....#.# #.# #...)##.###.# #.# #.....#.# #.. #.# '...####. ##.# #.# #...# .. .. ... ##+....#.## ####.# .###...# You could see a gnoll (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cyaphide the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 75 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, minmay_octomino_j4 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Soul Splinter || 2 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 75 | 0 | 0 | 55 | 1 | 75.0 | Dungeon | 75 | 75 | 0 | 0 | 55 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts