Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 12246871323028884261 43 Cyaphide the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Oct 14, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (843 turns). Cyaphide the Magician (Djinni Fire Elementalist) Turns: 843, Time: 00:00:44 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 82% Gold: 63 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} e - 3 scrolls of revelation {unknown} Potions d - a potion of invisibility {unknown} f - a potion of moonshine {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Forgecraft * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d7 30% 4 f - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard is nearby! A frilled lizard is nearby! Things that are here: a +0 club; a gnoll corpse A frilled lizard is nearby! A gnoll comes into view. It is wielding a +0 spear. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the frilled lizard. You kill the frilled lizard! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 flail. You are too injured to fight recklessly! There are monsters nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. There are monsters nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. You are too injured to fight recklessly! There are monsters nearby! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is lightly wounded. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ### #.################ #................. #.################ #.# ##### #.# #.... #)# #.### #@# #######.... #j# .........## #j) ######...#. #... #..... #.... #.#.#. ...... #.§.#. ####.## #####. .. .. ### You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 3 ball pythons A bat (D:1) 5 frilled lizards 2 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cyaphide the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Cyaphide set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 568 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 568 | D:1 | Learned a level 1 spell: Summon Small Mammal 843 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_basic, ebering_ecumenical_altar_rust Skill XL: | | ---------------+-+----- Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Punch || 1 Cast: Foxfire || 66 Scorch || 9 Armour: Robe || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 842 | 807 | 35 | 0 | 654 | 2 | 421.0 | Dungeon | 842 | 807 | 35 | 0 | 654 | 2 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 758 daAuts D:2: 84 daAuts