Dungeon Crawl Stone Soup version 0.34-a0-986-g934f5e3708 (webtiles) character file. Game seed: 11452518311869138925 2 Cyaphide the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Oct 21, 2025. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (45 turns). Cyaphide the Chiller (Merfolk Ice Elementalist) Turns: 45, Time: 00:00:22 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting * Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the endoplasm! There is a stone staircase leading down here. The goblin attacks as it pursues you! The goblin hits you with a +0 club. The goblin hits you with a +0 club. The goblin attacks as it pursues you! The goblin completely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) You freeze the goblin. The goblin is heavily wounded. The goblin closely misses you. Unknown command. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A goblin comes into view. It is wielding a +0 dagger. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... .....##.## #.#..##.### #.......# #.#..## ...#..#..###.....# # ##.#.......>### +#♣#'##.####...# #...##... +...# ♣.<.♣#### #...# # #...# #.#####.# +#♣#+ #...g@..# #######.....# ....# .... ..g #. You could see 2 goblins. Vanquished Creatures 2 endoplasms (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cyaphide the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic, palyth_stone_intersect Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Freeze || 5 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 5 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 5 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts