Dungeon Crawl Stone Soup version 0.35-a0-750-g4e1d064212 (webtiles) character file. Game seed: 1971107960163585300 77 Cyaphide the Grave Robber (level 4, 0/30 HPs) Began as a Mummy Necromancer on July 23, 2026. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:18 (2248 turns). Cyaphide the Grave Robber (Mummy Necromancer) Turns: 2248, Time: 00:03:18 Health: 0/30 AC: 2 Str: 11 XL: 4 Next: 14% Magic: 2/8 EV: 11 Int: 16 God: Gold: 215 SH: 4 Dex: 18 Spells: 3/9 levels left rFire x . . (150%) a - +1 dagger rCold + . . (50%) d - +0 buckler rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +4 ring of slaying HPRegen 0.25/turn f - +6 ring of dexterity MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 215 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 5 poisoned darts (quivered) h - a throwing net Armour b - a +0 robe (worn) d - a +0 buckler (worn) Jewellery e - a +4 ring of slaying (worn) f - a +6 ring of dexterity (worn) g - a +6 ring of strength Scrolls i - 2 scrolls of identify Skills: * Level 0.2 Short Blades * Level 2.0 Dodging * Level 2.6 Stealth * Level 0.5 Shields * Level 3.1 Spellcasting * Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 4% 1 b - Grave Claw Necr 50% 2d10 6% 2 c - Vampiric Draining Necr 25% 2d7 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 26% 1 Stone Arrow Conj/Erth 4% 3d7 63% 3 Animate Dead Necr 25% N/A 38% 4 Curse of Agony Necr 25% N/A 75% 5 Arcjolt Conj/Air 1% 1d11 100% 5 Nazja's Percussive Temp Frge 1% 4d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You hit the goblin. The goblin is severely wounded. The gnoll hits you from afar with a +0 spear. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You have harvested as much death for Grave Claw as you can hold at once. You block the gnoll's attack. You have reached level 4! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Vampiric Draining (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club You feel a surge of power! You draw life force from the gnoll! You feel life coursing into your body. The gnoll hits you with a +0 club. The gnoll closely misses you. The gnoll barely misses you. Casting: Vampiric Draining (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Vampiric Draining (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded) You feel a surge of power! You draw life force from the gnoll! You kill the gnoll! You feel life coursing into your body. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your Dodging skill increases to level 2! The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The gnoll hits you from afar with a +0 halberd! You die... ..........# .........§### §§§§ .........§§§#######§§§ #.......#.#§§§§§§§§§§# ..#.#.#.#<#§§§§§§§§§§# ..#.#.#.###§§§§§§§§§§# ..#.◊◊◊.#.#§§§§§ğ§ğ§§# .#.◊~~◊.#.#§§§§§§§§§§# .~◊~◊◊◊...#§§§§§@§§§§# ..◊~◊~..#.#§§§§§§§§§§# .~~♣◊◊..#.##§§§§§§§§§# ~~~~.~...§§§§§§§§§§§§# ~~~◊...#####§§§§§§§§§# ◊~♣~◊.## #§§§§§§§§§# ◊♣◊◊..# ########### ♣~◊◊.## ~~◊#.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:2) 3 endoplasms (D:1) 3 hobgoblins 3 jackals (D:1) 2 quokkas 3 ball pythons (D:1) 5 bats 3 frilled lizards (D:1) 4 goblins 3 kobolds 3 rats (D:1) 34 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) A jackal (D:1) An endoplasm (D:1) 2 kobolds (D:1) 2 rats (D:1) 7 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cyaphide the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 181 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 962 | D:2 | Encountered Terence 976 | D:2 | Killed Terence 977 | D:2 | Reached XP level 3. HP: 4/24 MP: 4/7 980 | D:2 | Learned a level 2 spell: Grave Claw 984 | D:2 | Learned a level 3 spell: Vampiric Draining 1388 | D:2 | Found a faded altar of an unknown god. 2140 | D:3 | Found a stormy altar of Qazlal. 2246 | D:3 | Reached XP level 4. HP: 25/30 MP: 8/8 2248 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic D:2: layout_loops_corners, ebering_ecumenical_altar_box, uniq_terence D:3: layout_basic, nicolae_ashenzari_crystal_shattered, amcnicky_altar_gilded, serial_bayou_lagoon_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.1 Stealth | 2 | 2.6 Dodging | 2 | 2.0 Short Blades | | 0.2 Shields | | 0.5 Necromancy | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 154 | || 154 Melee: Dagger | 154 | || 154 Cast: Soul Splinter | 17 | || 17 Vampiric Draining | | 2 || 2 Read: Poison | 1 | 1 || 2 Identify | 1 | || 1 Enchant weapon | 1 | || 1 Blinking | 1 | || 1 Teleportation | 1 | || 1 Revelation | 1 | || 1 Stab: Sleeping | 5 | || 5 Armour: Robe | 94 | 4 || 98 Dodge: Dodged | 109 | 2 || 111 Block: Buckler | 34 | || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2259 | 2140 | 119 | 175 | 1557 | 3 | 753.0 | Dungeon | 2259 | 2140 | 119 | 175 | 1557 | 3 | 753.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1106 daAuts D:1: 966 daAuts D:3: 185 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+