Dungeon Crawl Stone Soup version 0.35-a0-750-g4e1d064212 (webtiles) character file. Game seed: 17994252508204627794 49 Cyaphide the Shooter (level 4, -3/26 HPs) Began as a Kobold Hexslinger on July 23, 2026. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:53 (1105 turns). Cyaphide the Shooter (Kobold Hexslinger) Turns: 1105, Time: 00:03:53 Health: -3/26 AC: 2 Str: 5 XL: 4 Next: 1% Magic: 5/6 EV: 14 Int: 14 God: Gold: 1303 SH: 0 Dex: 19 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of the acrobat Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: weak-willed A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1303 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of the acrobat (worn) Scrolls p - a scroll of poison e - a scroll of teleportation {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} j - a potion of might {unknown} k - 4 potions of curing {unknown} l - a potion of attraction {unknown} Skills: * Level 1.7 Fighting + Level 3.6 Ranged Weapons * Level 2.8 Dodging * Level 0.8 Stealth * Level 1.4 Spellcasting * Level 3.4 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Poisonous Vapours Alch/Air 4% 1d1 26% 1 Soul Splinter Necr 4% N/A 26% 1 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Animate Dead Necr 1% N/A 94% 4 Fulminant Prism Conj/Alch 0% 3d5 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (64% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (60% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 60% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The gnoll completely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (almost dead, 60% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the hobgoblin! You kill the hobgoblin! The gnoll hits you with a +0 club! You die... #.#. . #.#.#) ....)# .....# ### .....# ..# .....# #.# # .....###)#.# ..#...@ğ.#.## .#.# #....#.####....# .#. #....#.# #....# ..# .#....#.####....# ..##..........##....... ...#.#..............†.. .#.#........##......... .#..#######.##......... .##..######.##......... You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 6 hobgoblins 4 quokkas (D:1) 2 ball pythons 4 bats A frilled lizard (D:2) 3 goblins 2 kobolds 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cyaphide the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 322 | D:1 | Reached XP level 2. HP: 10/16 MP: 3/3 326 | D:1 | Learned a level 2 spell: Jinxbite 563 | D:1 | Identified the inkwell talisman of the Grape {rF+} 768 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 845 | D:1 | Identified a scroll of acquirement 845 | D:1 | Acquired 1223 gold pieces 1068 | D:2 | Reached XP level 4. HP: 4/26 MP: 4/6 1105 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_cross, minmay_cut_off D:2: layout_basic, shapermc_ecumenical_altar_pompeii Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.6 Fighting | | 1.7 Dodging | | 2.8 Stealth | | 0.8 Spellcasting | | 1.4 Hexes | | 3.4 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 83 | 6 || 89 Cast: Jinxbite | 2 | 1 || 3 Read: Acquirement | 1 | || 1 Armour: Robe | 16 | 3 || 19 Dodge: Dodged | 33 | 3 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1126 | 1054 | 72 | 23 | 853 | 2 | 563.0 | Dungeon | 1126 | 1054 | 72 | 23 | 853 | 2 | 563.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 933 daAuts D:2: 193 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+