CyborgMango Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (3, 8, D:1) a bat skeleton (10, -12, D:1) a frilled lizard corpse (skeletalised by now) (15, 4, D:1) a quokka skeleton (29, 2, D:1) a quokka skeleton (36, -5, D:1) a +0 short sword (39, -17, D:1) a bat corpse (skeletalised by now) (44, 2, D:1) a hobgoblin skeleton (46, 26, D:1) a ball python skeleton (53, -17, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, -5, D:2) a +0 buckler (17, 0, D:2) a +0 dagger (18, 25, D:2) a staff of conjuration (30, 1, D:2) a +0 dagger a kobold skeleton (35, -10, D:2) a staff of earth (38, 8, D:2) a ball python corpse (skeletalised by now) (39, -10, D:2) a +2 robe of positive energy (39, -4, D:2) a +0 ring mail (39, 24, D:2) a +0 dagger 5 stones (40, -7, D:2) a +0 short sword (40, 25, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (45, 4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Diogga's Antique Weapon Emporium a +0 mace (81 gold) the +2 halberd "Rerhost" {drain, rN+++ rCorr Str-4 Dex-2} (1031 gold) rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex-2: It affects your dexterity (-2). a +0 quarterstaff (135 gold) a +0 dagger (54 gold) a +0 long sword (94 gold) a +4 vampiric halberd (918 gold) the +7 dagger of the Sheltering Gods {flame, rC+ SInv} (1533 gold) rC+: It protects you from cold. SInv: It lets you see invisible. a +4 giant spiked club (664 gold) a +0 dagger (54 gold) a +0 dagger (54 gold) (0, 0, D:3) a +0 club a +0 club (0, 2, D:3) a +0 dagger (0, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (0, 9, D:3) a +0 mace (0, 10, D:3) 2 poisoned darts (0, 11, D:3) a +0 ring mail (1, -2, D:3) a +0 club a goblin corpse (skeletalised by now) (1, -1, D:3) a +0 club (1, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (1, 10, D:3) a +0 dagger a +0 animal skin a +0 helmet 8 stones (1, 11, D:3) a +0 robe (2, 2, D:3) a +0 dagger (2, 4, D:3) a +0 dagger a +0 sling a +0 club a goblin corpse (skeletalised by now) (5, 2, D:3) a +0 sling a goblin corpse (skeletalised by now) (5, 6, D:3) a jackal corpse (skeletalised by now) (5, 7, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (5, 11, D:3) a +0 sling a goblin corpse (skeletalised by now) (6, 8, D:3) a +0 sling (13, 4, D:3) a +0 club a goblin skeleton (14, 3, D:3) a jackal skeleton (14, 4, D:3) a +0 club (19, 28, D:3) a +0 short sword (25, 26, D:3) a bat skeleton (28, 34, D:3) 6 javelins (31, 6, D:3) a frilled lizard skeleton (32, 7, D:3) a frilled lizard skeleton (33, 28, D:3) a +0 club a kobold skeleton (41, 14, D:3) a +0 mace (43, 58, D:3) a +0 dagger (54, 26, D:3) a +0 ring mail (56, 26, D:3) a bat skeleton (57, 30, D:3) a +0 short sword (58, 16, D:3) a frilled lizard skeleton (59, 10, D:3) a rat corpse (skeletalised by now) (69, 29, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (2, 0, D:4) a black bear skeleton (5, 0, D:4) a +0 club (8, 15, D:4) a +0 club (10, -7, D:4) a +0 flail a +0 flail a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (11, -7, D:4) a +0 whip a +0 robe a +0 whip a gnoll corpse (skeletalised by now) (11, 24, D:4) a +0 ring mail (15, 0, D:4) 6 stones (25, 25, D:4) a +0 hand axe (29, -5, D:4) a quokka corpse (skeletalised by now) (29, 15, D:4) a +0 dagger (34, 11, D:4) a +0 club (34, 43, D:4) a +0 war axe (36, 37, D:4) a +0 ring mail (41, 24, D:4) 5 atropa-tipped darts (52, 24, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe