Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 1913081306308795127 38 Cypresjuge the Conjurer (level 3, -1/22 HPs) Began as an Octopode Conjurer on Oct 3, 2025. Shot with a sling bullet by a goblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:16 (1605 turns). Cypresjuge the Conjurer (Octopode Conjurer) Turns: 1605, Time: 00:04:17 Health: -1/22 AC: 1 Str: 6 XL: 3 Next: 43% Magic: 0/6 EV: 12 Int: 22 God: Gold: 93 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . b - +1 hand axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons b - a +1 hand axe (weapon) Scrolls d - a scroll of brand weapon e - 3 scrolls of identify {unknown} g - a scroll of enchant weapon h - a scroll of enchant armour {unknown} i - a scroll of amnesia {unknown} k - a scroll of immolation {unknown} Potions a - a potion of magic c - a potion of curing {unknown} f - a potion of might {unknown} j - a potion of mutation {unknown} Skills: + Level 0.8 Fighting + Level 1.1 Axes + Level 2.3 Dodging + Level 2.8 Stealth + Level 0.2 Unarmed Combat + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. You see here 14 gold pieces. The rat squeaks loudly. You hit the kobold. You grab the kobold. You squeeze the kobold. You kill the kobold! A goblin comes into view. It is wielding a +0 club. The rat twitches its whiskers. Things that are here: a +0 short sword; a kobold corpse; a dart slug corpse There are monsters nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (78% to hit) You focus your ray upon the rat. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. The goblin unwields a +0 club. The goblin wields a +2 sling of freezing. It is covered in frost. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet hits you. The sling bullet freezes you. The goblin shoots a sling bullet. The sling bullet hits you. The sling bullet freezes you. * * * LOW HITPOINT WARNING * * * The goblin shoots a sling bullet. The sling bullet hits you. You die... .# .# # .#.# .#.# #.#########+##...# #...............# #...............# #.$......$)..@..# ................# ...†............# ..............†g# .................. ............!...... ####...##........... #... ###.##...... You could see a goblin. Vanquished Creatures 4 dart slugs 3 endoplasms (D:1) 2 giant cockroaches 5 hobgoblins (D:1) 4 jackals (D:1) 5 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cypresjuge the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 318 | D:1 | Learned a level 2 spell: Searing Ray 1065 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 1317 | D:1 | Reached skill level 1 in Axes 1605 | D:2 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_cross, serial_bayou_lagoon_a D:2: layout_basic, basic_altar, minivault_26, minmay_misc_feat_rows, minmay_tetromino_s4 Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 1 | 1.1 Fighting | | 0.8 Dodging | | 2.3 Stealth | | 2.8 Unarmed Combat | | 0.2 Spellcasting | | 2.0 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Hand axe || 28 Constrict || 9 Unarmed || 2 Tentacles || 3 Cast: Magic Dart || 28 Searing Ray || 4 Use: Scroll || 2 Armour: Skin || 31 Dodge: Dodged || 32