Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 932863367875122487 0 Cypresjuge the Conjurer (level 1, -6/10 HPs) Began as a Kobold Conjurer on Jan 13, 2026. Mangled by a hippogriff (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:03 (7 turns). Cypresjuge the Conjurer (Kobold Conjurer) Turns: 7, Time: 00:00:04 Health: -6/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: mesmerised A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, Cypresjuge the Kobold Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 hippogriffs come into view. The hippogriff screeches! Found 243 gold pieces. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. There is an open door here. The hippogriff flaps its wings at you. Ouch! That really hurt! A beckoning whirlwind drags you forward! The hippogriff screeches a warning cry! The merfolk siren shouts! You hear a chilling moan. x4 There is an open door here. You hear a shout! The hippogriff screeches a warning cry! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The hippogriff attacks as it pursues you! The hippogriff pecks you! Ouch! That really hurt! You die... ##$ .## .. .. .#. #'# ##H## +.<.+ ##.## ##H## #.@.# #.m#..# ##. .## ## ## You could see 2 hippogriffs and a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Cypresjuge the Kobold Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed a hippogriff 1 | D | Noticed a hippogriff 4 | D | Noticed a merfolk siren 7 | D | Mangled by a hippogriff Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Armour: Robe || 2