Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 5355789561478979157 67 Cypresjuge the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Jan 19, 2026. Slain by an orc wizard ... wielding a +0 short sword (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:51 (2564 turns). Cypresjuge the Conjurer (Octopode Conjurer) Turns: 2564, Time: 00:04:51 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 18% Magic: 4/7 EV: 12 Int: 22 God: Gold: 169 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: attractive A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Wands g - a wand of polymorph (5) Scrolls b - a scroll of teleportation c - a scroll of immolation e - a scroll of identify f - 2 scrolls of torment Potions a - a potion of magic Skills: + Level 0.4 Fighting + Level 2.2 Dodging + Level 3.1 Stealth + Level 0.2 Unarmed Combat + Level 2.4 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc wizard is moderately wounded. The orc wizard shouts! You hear a shout! x3 The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc comes into view. It is wielding a +0 club. A puff of flame appears from out of thin air! The puff of flame hits you. The orc moves out of view. Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse Things that are here: a +0 flail; a +0 leather armour Something tries to affect you, but you resist. You are confused. You bump into the rock wall. A puff of flame appears from out of thin air! The puff of flame hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You're too confused to cast spells. You bump into the rock wall. You bump into the rock wall. You barely miss something. Your squeeze misses something. You feel less confused. Something completely misses you. You tentacle-slap something. Your squeeze misses something. Something hits you. You tentacle-slap something but do no damage. You squeeze something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You miss something. Your squeeze misses something. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard hits you with a +0 short sword. You die... #.# ##.## #.# ##.#####...###)# #............#.# #..#.###...#.#.# #.†#.# ##.##.#.# #..#.####......# #..#.......###J# ###..###.....# #o# #.........>..###@# #.###............# #.# #..........### #.# #..........# #.# ####.......# #.# #)..##### #.# #.(.# #.#######.## #.........# You could see a jelly and an orc wizard. Vanquished Creatures 2 adders (D:3) 2 dart slugs A ribbon worm (D:2) 4 orcs (D:3) A giant cockroach (D:1) 4 hobgoblins (D:3) 2 jackals (D:3) 2 quokkas 2 ball pythons 2 bats 3 endoplasms A frilled lizard (D:2) 4 goblins 4 kobolds 13 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cypresjuge the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 205 | D:1 | Learned a level 2 spell: Searing Ray 1261 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 2511 | D:3 | Reached skill level 5 in Conjurations 2511 | D:3 | Reached XP level 4. HP: 27/27 MP: 1/7 2564 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, minmay_rat_gold_closets D:2: layout_loops_ring, corexii_leaking_fountain, serial_bayou_ford_a D:3: minmay_chambers_of_threes, layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Conjurations | 5 | 5.0 Fighting | | 0.4 Dodging | | 2.2 Unarmed Combat | | 0.2 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | 9 || 31 Constrict | 8 | 3 || 11 Tentacles | 5 | 2 || 7 Cast: Magic Dart | 66 | 2 || 68 Searing Ray | 3 | || 3 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Armour: Skin | 18 | 9 || 27 Dodge: Dodged | 17 | 1 || 18