Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 3874130716472868419 49 D3sr0n the Sneak (level 3, 0/16 HPs) Began as a Spriggan Conjurer on June 27, 2025. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:03 (1553 turns). D3sr0n the Sneak (Spriggan Conjurer) Turns: 1553, Time: 00:05:04 Health: 0/16 AC: 2 Str: 3 XL: 3 Next: 53% Magic: 0/17 EV: 16 Int: 21 God: Gold: 83 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv + i - ring of magical power Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.15/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of magical power (worn) Scrolls d - a scroll of amnesia {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} f - a potion of moonshine {unknown} Skills: + Level 3.4 Dodging + Level 4.0 Stealth + Level 3.4 Spellcasting + Level 3.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 10% 2 Poisonous Vapours Alch/Air 12% 1d1 13% 1 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Olgreb's Toxic Radiance Alch 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence misses you. Terence barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 mace. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 81% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. Your magical contamination has completely faded away. You stop channelling your searing ray. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence attacks as he pursues you! Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.###.#.###### #.# #.#.# #.###.#.# #.......###### ### ## #####.#......# #.. .P. .# #†#.####.# #.## ~P## .# #†#.# #.# #..#.~... .# ##.#.####.####### #..@.)⌠~⌠ .###............@@.###.# .......††##..##.#......###.### .###....###..##.#..###........ .# ##.#.# #..##.....##.###.### .# #.#......####...##.# ## #.#####.## #.).##.# #+## #.#####...##.# ##...## #.....†......# ##.....###########.#### You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) A giant cockroach (D:1) 5 hobgoblins 5 quokkas (D:1) 7 ball pythons 8 bats An endoplasm (D:1) 4 frilled lizards 8 goblins 3 kobolds 2 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | D3sr0n the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 356 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/6 400 | D:1 | Learned a level 2 spell: Searing Ray 1177 | D:2 | Reached XP level 3. HP: 16/16 MP: 8/8 1460 | D:2 | Reached skill level 4 in Stealth 1506 | D:2 | Noticed Natasha 1531 | D:2 | Noticed Terence 1553 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, hangedman_decor_lopped D:2: layout_loops_corners, shapermc_ecumenical_altar_acropolis, kennysheep_minor_cross, chequers_serial_rivers_large_a, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.2 Dodging | 3 | 3.4 Spellcasting | 3 | 3.4 Stealth | 4 | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 9 Short sword || 3 Cast: Magic Dart || 93 Searing Ray || 4 Armour: Robe || 10 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1308 | 1290 | 18 | 0 | 1101 | 2 | 654.0 | Dungeon | 1308 | 1290 | 18 | 0 | 1101 | 2 | 654.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 356 daAuts