D3sr0n Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 7, D:1) a +0 whip (3, 12, D:1) a +0 vampiric great sword (3, 17, D:1) a ball python skeleton (4, 14, D:1) a +0 dagger (5, 16, D:1) a +0 short sword a kobold skeleton (11, 20, D:1) a +0 whip (11, 40, D:1) a +0 ring mail (15, 5, D:1) a hobgoblin skeleton (15, 6, D:1) a ball python skeleton (19, 3, D:1) a +0 club a goblin skeleton (25, 12, D:1) a +0 dagger 4 stones (26, 12, D:1) a +0 dagger a kobold skeleton (26, 36, D:1) a parchment of Summon Small Mammal (27, 12, D:1) a +0 whip (34, 3, D:1) a +0 dagger (34, 19, D:1) a +0 robe (38, 23, D:1) a parchment of Fulminant Prism (41, 6, D:1) a +1 dagger of venom a goblin skeleton Level 2 of the Dungeon [Shop] Ykickoik's Antique Armour Shoppe a +0 buckler (117 gold) a +0 chain mail (156 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (2701 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +0 pair of gloves (117 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (6, -28, D:2) a bat skeleton (13, -7, D:2) 6 boomerangs (16, -31, D:2) a parchment of Passwall (17, -30, D:2) a hobgoblin skeleton (26, -3, D:2) a parchment of Silence (29, -20, D:2) a +0 dagger a hobgoblin skeleton (37, -24, D:2) a +0 leather armour (40, -12, D:2) a +0 whip 2 stones (43, -30, D:2) a rat corpse (skeletalised by now) (44, -30, D:2) a jackal corpse (skeletalised by now) (45, -38, D:2) a +0 club a +0 halberd a gnoll skeleton a gnoll skeleton (46, -38, D:2) a +0 halberd a gnoll skeleton (47, -38, D:2) a +0 halberd a gnoll skeleton (47, -4, D:2) a +0 sling (50, -14, D:2) a rat corpse (skeletalised by now) (61, -27, D:2) a hobgoblin corpse (skeletalised by now) (62, -25, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (9, -3, D:3) a +0 dagger (11, 7, D:3) a +0 whip (18, 9, D:3) a +0 whip a hobgoblin corpse (skeletalised by now) (20, 9, D:3) a parchment of Foxfire (21, 9, D:3) a rat corpse (skeletalised by now) (22, -22, D:3) a +0 ring mail (22, -18, D:3) a +0 hand axe (22, 16, D:3) a rat corpse (skeletalised by now) (23, -13, D:3) a ball python corpse (skeletalised by now) (24, 8, D:3) a rat corpse (skeletalised by now) (27, -20, D:3) a parchment of Forge Lightning Spire (30, -12, D:3) a bat corpse (skeletalised by now) (31, -13, D:3) a +0 robe (31, 3, D:3) a +0 short sword (31, 8, D:3) a bat skeleton (32, 4, D:3) 5 boomerangs (33, 26, D:3) a parchment of Scorch (36, -20, D:3) a +0 short sword of flaming (36, 6, D:3) a +0 leather armour (41, -1, D:3) a parchment of Summon Ice Beast (41, 31, D:3) a frilled lizard corpse (skeletalised by now) (49, 4, D:3) 15 gold pieces (54, 2, D:3) an adder skeleton (57, 11, D:3) a +0 quarterstaff (59, 9, D:3) a +0 flail (60, 10, D:3) a hobgoblin skeleton (61, 10, D:3) a +0 club a gnoll skeleton Level 4 of the Dungeon [Shop] Qumyrh Anyi's Weapon Shop a +2 whip of pain (200 gold) a +2 executioner's axe of electrocution (544 gold) a +0 orcbow (44 gold) a +0 morningstar (66 gold) 4 boomerangs (88 gold) a +0 mace of protection (61 gold) (0, 0, D:4) a +0 robe (5, 5, D:4) a +0 hand axe a +0 leather armour (5, 16, D:4) a +0 robe (7, -7, D:4) a rimehorn talisman (7, 15, D:4) a +0 ring mail (8, 5, D:4) a +3 dagger a +0 animal skin the +1 helmet of the Prince of Darkness {Light, Rampage rPois Int-4 Dex+8} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the hobgoblin skeleton of Robin (9, 15, D:4) a +0 hand axe (10, 5, D:4) a +0 club (10, 6, D:4) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, 11, D:4) a quill talisman (11, 7, D:4) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) (11, 8, D:4) a +2 dagger of venom (12, -2, D:4) 5 stones a +0 dagger a +1 heavy flail a gnoll skeleton a kobold skeleton (12, 7, D:4) a hobgoblin corpse (skeletalised by now) (12, 8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (12, 9, D:4) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (12, 11, D:4) a +0 club (14, -5, D:4) a +0 spear (14, 2, D:4) an adder skeleton (16, 22, D:4) a +0 whip a kobold skeleton (17, -1, D:4) 5 poisoned darts (20, 41, D:4) a ball python corpse (skeletalised by now) (21, 22, D:4) a +0 club a hobgoblin corpse (skeletalised by now) (21, 38, D:4) a +0 club (27, 14, D:4) a parchment of Awaken Armour (28, 3, D:4) a +0 short sword a kobold corpse (skeletalised by now) (28, 34, D:4) a hobgoblin corpse (skeletalised by now) (33, 26, D:4) a +0 flail (33, 27, D:4) a +0 spear (33, 31, D:4) a +0 flail a gnoll corpse (skeletalised by now) (34, 11, D:4) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (35, 18, D:4) a +0 falchion a ball python corpse (skeletalised by now) Level 5 of the Dungeon (2, -24, D:5) 4 large rocks (5, 5, D:5) a +0 cloak of air (7, -29, D:5) a +0 club (7, -24, D:5) a quokka corpse (skeletalised by now) (11, -17, D:5) 3 poisoned darts (12, -24, D:5) a +0 leather armour (34, -1, D:5) the +4 mace of the Elven Halls {pain, rC+ Int+3 Dex+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (50, -8, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a hound skeleton (5, -24, D:6) a +0 flail (13, -16, D:6) a bullfrog skeleton (16, 38, D:6) a +0 long sword (32, 5, D:6) a +0 halberd (41, 21, D:6) a +0 long sword (44, 18, D:6) a parchment of Swiftness (47, 12, D:6) an iguana skeleton (52, -10, D:6) a +0 spear a gnoll skeleton (52, -9, D:6) a +0 spear a gnoll skeleton (53, -11, D:6) a black bear skeleton (53, -9, D:6) a +0 halberd a gnoll skeleton (53, 9, D:6) a +0 robe a +0 falchion (54, -10, D:6) a +0 flail (54, 10, D:6) a +0 robe a +3 long sword a +0 robe a +0 scimitar (55, 10, D:6) a +0 robe a +0 flail (55, 33, D:6) a +2 hand axe a +0 robe (56, 31, D:6) a +2 great sword a +0 robe (56, 32, D:6) the +0 chain mail of Midnight {rC+ rCorr Int-5} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (56, 33, D:6) a +0 flail a +0 robe (57, -17, D:6) a staff of air (57, 14, D:6) a +0 robe a +0 dire flail (57, 31, D:6) a +0 short sword a +0 robe (58, 14, D:6) a parchment of Teleport Other (59, 23, D:6) a +0 robe (60, 13, D:6) a parchment of Arcjolt (62, -9, D:6) a +0 shortbow (64, -14, D:6) a +0 scale mail (66, 5, D:6) a +0 robe Level 7 of the Dungeon