Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 2081648464620060821 102669 DETOXEDEGG the Shatterer (level 16, 0/132 (133) HPs) Began as a Formicid Fighter on Nov 15, 2024. Was a High Priest of Nemelex Xobeh. Slain by a tentacle (2 damage) ... attached to a kraken ... on level 1 of the Shoals on Nov 19, 2024. The game lasted 01:31:52 (26993 turns). DETOXEDEGG the Shatterer (Formicid Fighter) Turns: 26993, Time: 01:31:52 HP: 0/132 (133) AC: 21 Str: 31 XL: 16 Next: 86% MP: 21/28 EV: 8 Int: 13 God: Nemelex Xobeh [*****.] Gold: 2391 SH: 11 Dex: 18 Spells: 15/15 levels left rFire + + . h - +8 eveningstar (drain) rCold + . . c - +0 buckler rNeg . . . u - +6 chain mail {rC+} rPois . (helmet unavailable) rElec . V - scarf {shadows} rCorr + n - +0 pair of gloves SInv + p - +4 pair of boots of the Furies {rF+ Will+ Str+4} Will ++... H - amulet of reflection Stlth R - ring of Acwal {rF+ rCorr Dex+6} HPRegen 0.42/turn r - ring of resist corrosion MPRegen 0.21/turn %: reflection @: mighty, engulfed (cannot breathe), lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, hooves 1, clever 1, mutation resistance 1 a: Dig, Shaft Self, Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning, Triple Draw, Deal Four, Stack Five You were on level 1 of the Shoals. You worshipped Nemelex Xobeh. Nemelex Xobeh was extremely pleased with you. You visited 4 branches of the dungeon, and saw 23 of its levels. You also visited: Bailey. You collected 3609 gold pieces. You spent 1218 gold pieces at shops. Inventory: Hand Weapons f - a +2 battleaxe of freezing h - a +8 eveningstar of draining (weapon) Armour a - the +1 pair of boots "Viamith" {rPois rF+ Will+} (You acquired it on level 14 of the Dungeon) rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. c - a +0 buckler (worn) k - the +1 chain mail of Lympas {Str+3} (You bought it in a shop on level 2 of the Orcish Mines) Str+3: It affects your strength (+3). n - a +0 pair of gloves (worn) p - the +4 pair of boots of the Furies (worn) {rF+ Will+ Str+4} (You found it on level 3 of the Dungeon) Str+4: It affects your strength (+4). rF+: It protects you from fire. Will+: It increases your willpower. u - a +6 chain mail of cold resistance (worn) V - a scarf of shadows (worn) Jewellery j - an amulet of guardian spirit r - a ring of resist corrosion (right hand) t - a ring of protection from cold H - an amulet of reflection (around neck) J - a ring of positive energy O - an amulet of regeneration R - the ring of Acwal (left hand) {rF+ rCorr Dex+6} (You took it off a spriggan on level 5 of the Lair of Beasts) [ring of dexterity] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. W - a ring of willpower Y - a +6 ring of dexterity Wands d - a wand of flame (77) (quivered) e - a wand of polymorph (11) i - a wand of warping (22) o - a wand of mindburst (6) B - a wand of paralysis (28) G - a wand of light (20) M - a wand of digging (4) Scrolls v - 2 scrolls of fear y - a scroll of vulnerability D - 6 scrolls of identify I - 2 scrolls of immolation K - a scroll of fog Potions g - 9 potions of curing l - 5 potions of heal wounds m - 6 potions of brilliance q - 4 potions of invisibility s - 2 potions of haste w - 3 potions of ambrosia C - 3 potions of resistance E - a potion of enlightenment F - 2 potions of magic P - a potion of attraction S - 3 potions of lignification Miscellaneous Q - a phantom mirror Skills: - Level 14.0 Fighting - Level 2.4(14.2) Axes + Level 21.2 Maces & Flails - Level 4.0 Armour - Level 8.0 Shields - Level 16.0 Invocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 80% 1 Soul Splinter Necr 0% N/A 80% 1 Grave Claw Necr 0% 2d7 90% 2 Jinxbite Hex 0% N/A 90% 2 Static Discharge Conj/Air 0% 3-3/arc 90% 2 Dazzling Flash Hex/Fire 0% N/A 99% 3 Frozen Ramparts Ice 0% 1d1 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Airstrike Air 0% 2d(0-16) 100% 4 Animate Dead Necr 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Summon Lightning Spire Summ/Air 0% 3d4 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Magnavolt Erth/Air 0% 4d9 100% 7 Malign Gateway Summ/Tloc 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Summon Horrible Things Summ 0% N/A 100% 8 Maxwell's Portable Pile Tloc Unusable (3-9)d2 N/A 3 Vhi's Electric Charge Tloc/Air Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (5/5) D:11 Shoals (1/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Bailey (visited) Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Xom Yredelemnul The Shining One Beogh Lugonu Shops: D:10 * Orc:2 ?*[* Portals: Abyss: Lair:5 Annotations: D:10 2 transporters, twolf1369's ghost, journeyman MiFi Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You have large cloven feet. Your mind is acute. (Int +4, Str/Dex -1) You are somewhat resistant to further mutation. Message History You deal a card... You have dealt the Orb. Press: ? - help, Shift-Dir - straight line, f/p - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +2 vampiric rapier and wearing a +0 robe (almost dead, lightly drained) The wavering orb of destruction weakly hits the water elemental!! You blow up the water elemental! You deal a card... You have dealt the Storm. A mighty gale blasts forth from the card! The merfolk is knocked back by the gust of wind. The electrical discharge engulfs the merfolk!!! The merfolk is severely wounded. The electrical discharge engulfs the merfolk!!! You kill the merfolk! You hear a splash. x2 The electrical discharge engulfs the merfolk aquamancer!! You kill the merfolk aquamancer! You hear cataclysmic peals of thunder! You deal a card... You have dealt the Storm. A fierce wind blows from the card. You hear mighty peals of thunder! You deal a card... You have dealt Pain. Press: ? - help, Shift-Dir - straight line You hear a shout! x2; You hear a screech! Okay, then. Okay, then. You see here a manticore corpse. You enter the shallow water. Moving in this stuff is going to be slow. A tentacle reaches out from the kraken! 4 tentacles come into view. You block the water elemental's attack. The tentacle slaps you! * * * LOW HITPOINT WARNING * * * The tentacle slaps you but does no damage. You block the tentacle's attack. The water elemental hits you. The water elemental engulfs you in water! The tentacle slaps you!! * * * LOW HITPOINT WARNING * * * The tentacle slaps you. You die... Your body glows with a rainbow of weird colours and disappears. .~~≈≈~~~~~~. .~~~~~~~~~~ #.~~~~~~.....# .~~~~~... ...# .~~~~~~> ...### ~~~~≈~.# ...... ~~~≈~..###..~~~. ~~≈≈~~†##...~~~~ ~≈≈≈~~~~w@..)~~~ ≈≈≈≈≈~~/wE..~~~~ ≈≈≈≈≈~//~<.~)~~~ ≈≈≈≈~/<~~~~~~~~~ ≈≈≈≈