DJBridoo Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -6, D:1) a +0 leather armour (7, -8, D:1) a frilled lizard corpse (skeletalised by now) (11, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 0, D:1) a scarab talisman (21, 8, D:1) a +0 dagger (26, 41, D:1) a jackal skeleton (27, 1, D:1) a +0 leather armour (32, 5, D:1) a +0 dagger (35, 48, D:1) a +0 club (67, 11, D:1) a +0 robe Level 2 of the Dungeon (16, -25, D:2) an adder corpse (skeletalised by now) (29, -25, D:2) a hobgoblin corpse (skeletalised by now) (44, 10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (11, 21, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (21, -11, D:4) a +0 whip an orc skeleton (25, -21, D:4) a hobgoblin skeleton (26, -17, D:4) an adder skeleton (38, -17, D:4) a jackal skeleton (40, -14, D:4) a +2 scythe of protection (still there?) a +0 robe (still there?) the human corpse of Sigmund (skeletalised by now) (still there?) Level 5 of the Dungeon (27, 43, D:5) a hound corpse (skeletalised by now) (54, 9, D:5) a +0 ring mail Level 6 of the Dungeon Level 7 of the Dungeon (1, 18, D:7) a +0 mace (14, -9, D:7) a +0 mace a +0 robe (29, -29, D:7) a +0 orcbow (43, 6, D:7) a +0 sling (52, -39, D:7) a +0 flail a +0 leather armour (53, -39, D:7) a +0 short sword an orc corpse (skeletalised by now) (54, -39, D:7) a +0 falchion (56, -28, D:7) a +2 heavy orcbow (59, -39, D:7) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (59, -33, D:7) a +0 dagger an orc corpse (skeletalised by now) (60, -33, D:7) a +0 dagger a +0 robe (60, -32, D:7) a +0 short sword a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, -30, D:7) a +0 great sword a +0 robe (62, -29, D:7) a +2 battleaxe of electrocution a +0 robe (62, -28, D:7) a +0 halberd a +0 ring mail Level 8 of the Dungeon (49, -16, D:8) the +0 plate armour of the Spheres {rPois Will+ rCorr MP+7} rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. (unseen) Level 9 of the Dungeon [Shop] Podeeph's Antique Weapon Shoppe a +0 quarterstaff (115 gold) a +0 falchion (69 gold) the +4 flail "Pikene" {antimagic, rN+ SInv} (1055 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 shortbow (69 gold) a +0 club (11 gold) the +2 morningstar of the Fifty Villages {antimagic, *Rage rPois rF++ Str+4} (1449 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rF++: It greatly protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 battleaxe (230 gold) (25, -24, D:9) a +0 dagger a +0 robe (66, -5, D:9) a +0 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (67, 0, D:9) a +0 shortbow Level 10 of the Dungeon (37, -8, D:10) a +0 whip a kobold corpse (skeletalised by now) (37, -7, D:10) a +0 short sword 3 stones (38, -6, D:10) a +0 dagger 4 stones a +2 short sword of venom a kobold corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) an acid dragon corpse (skeletalised by now) (20, -21, D:11) a +1 trident of venom a +0 scale mail a +2 kite shield a gnoll corpse (skeletalised by now) (20, -20, D:11) a +0 flail (20, -19, D:11) a +0 halberd a +0 whip a gnoll corpse (skeletalised by now) (20, -17, D:11) a +0 spear (43, -43, D:11) a troll corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) an acid dragon corpse (3, -2, D:12) a scroll of identify (16, 33, D:12) a +0 trident (17, 33, D:12) a +2 hand axe of flaming (18, 31, D:12) a +0 whip a +0 leather armour an orc corpse (18, 33, D:12) a +0 trident a +0 chain mail a +0 mace a +0 scale mail an orc corpse an orc corpse (20, 32, D:12) a +0 leather armour