Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 6704211274678838506 63 DaBurgermeista the Conjurer (level 3, -11/18 HPs) Began as an Armataur Conjurer on May 14, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:06:21 (2120 turns). DaBurgermeista the Conjurer (Armataur Conjurer) Turns: 2120, Time: 00:06:22 Health: -11/18 AC: 9 Str: 12 XL: 3 Next: 89% Magic: 1/7 EV: 8 Int: 20 God: Gold: 160 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ j - ring of flight HPRegen 0.23/turn k - +4 ring of protection MPRegen 0.10/turn %: roll @: flying A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1, frail 3, time-warped blood 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) Jewellery j - a ring of flight (worn) k - a +4 ring of protection (worn) Scrolls f - a scroll of amnesia g - a scroll of fog i - a scroll of fear {unknown} m - a scroll of torment {unknown} o - a scroll of teleportation {unknown} r - a scroll of blinking {unknown} s - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} e - 2 potions of heal wounds {unknown} h - a potion of lignification {unknown} n - a potion of berserk rage {unknown} p - a potion of curing {unknown} q - a potion of cancellation {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 6% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Passwall Erth 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusion: staircase Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) You are extremely frail. (-30% HP) Your blood hastes a few of your allies when you are sufficiently damaged. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (78% to hit) The searing ray hits the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest miscasts a cantrip. The searing ray hits the orc priest. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest hits you with a +0 hand axe. The orc priest closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (heavily wounded, 78% to hit) The searing ray hits the orc priest. (Press . to maintain the ray.) The orc priest completely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest hits you with a +0 hand axe. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You barely miss the orc priest. The orc priest hits you but does no damage. You hit the orc priest but do no damage. You tail-slap the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your atemporal blood churns to no real effect. You completely miss the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #..##......... ##.###..##....##.## #.......##...>..... ######..##.......#. #....<.........#.#. ###########.##..#..##.#. .####.......###.#........... ......#...o............##.#. .........##@######.......... .....##..##)##.).....#...... ......o..##.####.#.......... ...####..##...............>. .##.####..#######.#...###..## ........o.# #.#...###.<.. .##.###.#.# #.#.......... .o......#.# #.##..###.#.# .o..##....# #.##..###.#.# You could see an orc priest. Vanquished Creatures An adder (D:2) 3 dart slugs A giant cockroach (D:2) 6 hobgoblins 4 jackals (D:2) 3 orcs (D:3) 2 quokkas (D:2) 4 ball pythons 5 bats 4 endoplasms 2 frilled lizards (D:2) 3 goblins 10 kobolds 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DaBurgermeista the Armataur Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 574 | D:1 | Learned a level 2 spell: Searing Ray 942 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 942 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 942 | D:1 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 943 | D:1 | Lost mutation: You have supernaturally acute vision. (SInv) | [potion of mutation] 943 | D:1 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 943 | D:1 | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 943 | D:1 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 943 | D:1 | Gained mutation: You are very frail. (-20% HP) [potion of | mutation] 943 | D:1 | Gained mutation: You are extremely frail. (-30% HP) [potion | of mutation] 943 | D:1 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 1189 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/7 1449 | D:2 | Reached skill level 4 in Conjurations 2120 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, minmay_misc_feat_four_crosses D:2: layout_rooms D:3: layout_basic, nicolae_hepliaklqana_ecumenical_no_more, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.2 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 34 Tailslap || 8 Cast: Magic Dart || 86 Searing Ray || 4 Use: Potion || 2 Scroll || 2 Armour: Robe || 36 Dodge: Dodged || 30