Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 7042518408404134153 137 DaBurgermeista the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on May 15, 2025. Slain by a sleepcap (1 damage) ... on level 4 of the Dungeon. The game lasted 00:05:22 (2879 turns). DaBurgermeista the Magician (Djinni Conjurer) Turns: 2879, Time: 00:05:23 Health: 0/35 AC: 3 Str: 6 XL: 5 Next: 43% Gold: 108 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . b - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles i - 6 javelins Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Scrolls e - a scroll of enchant armour g - a scroll of immolation Potions d - a potion of berserk rage f - a potion of heal wounds j - 2 potions of lignification k - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.0 Spellcasting * Level 5.0 Conjurations * Level 5.0 Hexes * Level 5.0 Summonings * Level 5.0 Necromancy * Level 5.0 Translocations * Level 5.0 Forgecraft * Level 5.0 Fire Magic * Level 5.0 Ice Magic * Level 5.0 Air Magic * Level 5.0 Earth Magic * Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Call Imp Summ 52% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Annotations: D:3 1 runed translucent door, exclusion: door, Crazy Yiuf, Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the sleepcap but does no damage. The magic dart hits the sleepcap. The magic dart hits the sleepcap but does no damage. The magic dart hits the sleepcap. The magic dart hits the sleepcap. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the sleepcap but does no damage. The magic dart hits the sleepcap. The sleepcap closely misses you. The magic dart hits the sleepcap. The sleepcap completely misses you. The magic dart hits the sleepcap but does no damage. The sleepcap releases spores at you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap releases spores at you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You hit the sleepcap. The sleepcap releases spores at you. You die... #.# # #.# #.# #.# #.######.# #......... #..#####.. #.## #@# #.f.....# #######.. ~# # You could see a sleepcap. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 4 adders A dart slug (D:3) 3 endoplasms (D:1) 4 giant cockroaches 5 hobgoblins 2 orcs (D:3) 4 quokkas (D:1) 4 ball pythons 4 bats 3 frilled lizards 2 goblins (D:2) 8 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DaBurgermeista the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | DaBurgermeista set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 111 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 649 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 649 | D:1 | Learned a level 1 spell: Poisonous Vapours 1142 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1865 | D:3 | Reached XP level 5. HP: 16/35 MP: 0/0 1865 | D:3 | Learned a level 2 spell: Call Imp 2015 | D:3 | Noticed Grinder 2030 | D:3 | Found Cememem's Antique Weapon Shoppe. 2088 | D:3 | Reached skill level 5 in Spellcasting 2088 | D:3 | Reached skill level 5 in Conjurations 2088 | D:3 | Reached skill level 5 in Hexes 2088 | D:3 | Reached skill level 5 in Summonings 2088 | D:3 | Reached skill level 5 in Necromancy 2088 | D:3 | Reached skill level 5 in Translocations 2088 | D:3 | Reached skill level 5 in Forgecraft 2088 | D:3 | Reached skill level 5 in Fire Magic 2088 | D:3 | Reached skill level 5 in Ice Magic 2088 | D:3 | Reached skill level 5 in Air Magic 2088 | D:3 | Reached skill level 5 in Earth Magic 2088 | D:3 | Reached skill level 5 in Alchemy 2447 | D:3 | Noticed Crazy Yiuf 2878 | D:4 | HP: 1/35 [sleepcap (8)] 2879 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring D:2: minmay_alternating_diamond, layout_basic D:3: layout_loops_cross, serial_shops, shop, uniq_crazy_yiuf_cottage, uniq_grinder D:4: layout_loops_ring, nicolae_uskayaw_dance_hall, makhleb_altar_promises_db, mainiacjoe_overflow_paths, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_fake, aquarium_window_corner, aquarium_view_2g, aquarium_view_2f Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 14 | 4 || 18 Unarmed | 2 | || 2 Cast: Magic Dart | 69 | 58 || 127 Searing Ray | 1 | || 1 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Armour: Robe | 10 | 13 || 23 Dodge: Dodged | 14 | 10 || 24