Dabor Level 1 of the Dungeon (7, 21, D:1) a +0 short sword (10, 37, D:1) a hobgoblin skeleton (19, 31, D:1) a +0 whip a kobold skeleton (20, 31, D:1) a +0 dagger a goblin skeleton (20, 43, D:1) a jackal skeleton (20, 44, D:1) a jackal skeleton (24, 27, D:1) a +0 short sword (26, 16, D:1) a +0 club (27, 14, D:1) a +0 whip (28, 15, D:1) a +0 club a gnoll corpse (skeletalised by now) (29, 9, D:1) a +0 whip a kobold skeleton (30, 7, D:1) a rat skeleton (30, 29, D:1) a rat skeleton (30, 52, D:1) a frilled lizard corpse (skeletalised by now) (35, 30, D:1) a +0 dagger (37, 6, D:1) a +0 whip 5 stones (37, 37, D:1) a rat skeleton a rat skeleton (37, 38, D:1) a rat skeleton (39, 31, D:1) a storm talisman (42, 34, D:1) a +0 war axe (45, 35, D:1) a +0 leather armour (46, 27, D:1) a +0 club a gnoll corpse (skeletalised by now) (48, 48, D:1) 3 flux baubles (49, 41, D:1) a +0 mace Level 2 of the Dungeon (6, 31, D:2) a rat skeleton (10, 34, D:2) a jackal skeleton (11, 9, D:2) a +0 dagger (12, 38, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (14, 28, D:2) 2 flux baubles (16, 21, D:2) a +0 club (21, 44, D:2) a +0 scale mail (24, 12, D:2) a +0 hand axe (24, 25, D:2) a hobgoblin skeleton (25, 44, D:2) a +0 chain mail (26, 34, D:2) a +0 mace a +0 scale mail (29, 43, D:2) a +0 short sword a kobold corpse (skeletalised by now) (37, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 9, D:2) a +0 club (47, 15, D:2) a ball python skeleton (48, 18, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (2, -9, D:3) a +0 whip a stone a kobold skeleton (2, 5, D:3) a +0 leather armour a +0 dagger (4, -24, D:3) a +0 flail a +0 leather armour an orc skeleton (6, -12, D:3) 5 stones a kobold skeleton (7, -24, D:3) a +0 short sword an orc skeleton (9, -24, D:3) a +0 whip (18, -24, D:3) a +0 flail a +0 leather armour (20, -24, D:3) a +0 dagger (20, 5, D:3) a +0 robe a +0 club the human skeleton of Jessica (21, 7, D:3) a hobgoblin skeleton (23, 16, D:3) a hobgoblin corpse (skeletalised by now) (36, 3, D:3) a +0 whip a kobold skeleton a rat skeleton (56, -14, D:3) a frilled lizard corpse (skeletalised by now) (58, -33, D:3) a +0 club a goblin corpse (skeletalised by now) (58, -2, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (1, 0, D:4) a +0 plate armour (3, -20, D:4) a +0 falchion (3, 3, D:4) a ball python skeleton (4, 7, D:4) a quill talisman (5, -4, D:4) a hound corpse (skeletalised by now) (5, 5, D:4) a +0 club a +0 ring mail a +0 flail a +0 leather armour a +0 short sword a +0 club a kobold skeleton a goblin skeleton an adder skeleton an orc skeleton (10, 12, D:4) 2 flux baubles (13, 3, D:4) 4 stones a +0 short sword (17, -3, D:4) a ball python skeleton (18, 6, D:4) a +0 giant spiked club a +0 flail (19, -16, D:4) a staff of air (19, -3, D:4) a +2 heavy spear (21, -3, D:4) a +0 whip a +0 giant club a gnoll skeleton (21, 16, D:4) a +0 flail a hobgoblin skeleton a quokka skeleton a hobgoblin skeleton a gnoll skeleton (22, 16, D:4) a +0 dagger a goblin skeleton (28, 17, D:4) a +0 flail (30, 7, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (30, 9, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (32, 8, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, 8, D:4) a +0 club a +0 ring mail (34, 7, D:4) a hobgoblin corpse (skeletalised by now) (35, 5, D:4) a +0 dagger a +0 short sword a goblin corpse (skeletalised by now) (36, 2, D:4) a +0 short sword 2 stones (37, 20, D:4) a +0 whip a stone (38, -15, D:4) a jackal corpse (skeletalised by now) (38, -8, D:4) a +0 dagger (38, 20, D:4) a staff of earth (62, 13, D:4) 2 stones a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (9, 4, D:5) a +0 ring mail (32, -26, D:5) a +0 leather armour (32, 12, D:5) a +0 leather armour a +0 hand axe an orc skeleton (33, 14, D:5) a +0 mace (34, 14, D:5) a +0 robe a +0 dagger (40, 10, D:5) a +0 pair of boots (43, -16, D:5) a +0 scale mail (47, -13, D:5) a water moccasin skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 6, D:6) a +0 spear a gnoll skeleton (1, 2, D:6) a +0 spear a gnoll skeleton (1, 8, D:6) a +0 whip a gnoll skeleton (10, 12, D:6) a +0 club (13, 8, D:6) an adder skeleton (14, 8, D:6) a +0 dagger a +0 club a +0 giant spiked club (18, -1, D:6) a +0 war axe (20, 11, D:6) a +0 flail a gnoll corpse (skeletalised by now) (20, 12, D:6) an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (28, -4, D:6) a +0 robe a +0 dagger (28, 19, D:6) a +0 ring mail (30, -3, D:6) a +1 robe of positive energy (still there?) a +0 dagger (still there?) an orc skeleton (still there?) (32, 29, D:6) a +0 sling (33, -3, D:6) a +2 leather armour of positive energy (still there?) a +0 short sword (still there?) the elf skeleton of Duvessa (still there?) (34, 17, D:6) a +0 whip (34, 31, D:6) a parchment of Static Discharge (37, 21, D:6) a +0 club a +0 robe a +0 whip a gnoll skeleton a gnoll skeleton (38, 12, D:6) a +0 club (38, 22, D:6) a +0 whip (46, 24, D:6) 16 gold pieces the Ecumenical Temple the Necropolis (0, 0, Necropolis) a stone (0, 5, Necropolis) a stone (4, 5, Necropolis) 12 gold pieces (5, 5, Necropolis) a wand of digging (6) (6, 5, Necropolis) 12 gold pieces (7, 5, Necropolis) a scroll of acquirement (8, 5, Necropolis) 19 gold pieces (9, 5, Necropolis) the +5 long sword of Ehoruito {drain, Bane rC+ rN++ SInv} Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (13, 0, Necropolis) a stone (13, 5, Necropolis) a stone (24, -22, Necropolis) 18 gold pieces (24, -20, Necropolis) a potion of curing 8 gold pieces (24, -19, Necropolis) a +0 robe (24, -18, Necropolis) a potion of enlightenment 11 gold pieces (37, 3, Necropolis) a medusa talisman (37, 4, Necropolis) 16 gold pieces (38, 1, Necropolis) +0 fire dragon scales (38, 2, Necropolis) the +10 great sword "Teakeo" {flame, rC- rCorr Int+5 Dex+6} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (38, 3, Necropolis) 13 gold pieces (38, 4, Necropolis) 13 gold pieces (38, 5, Necropolis) 17 gold pieces (39, 2, Necropolis) a ring of protection from fire