Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 127 (custom seed) 28 Daebak the Vexing (level 3, -1/26 HPs) Began as a Demonspawn Hexslinger on Nov 22, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1232 turns). Daebak the Vexing (Demonspawn Hexslinger) Turns: 1232, Time: 00:01:59 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 1/4 EV: 11 Int: 13 God: Gold: 63 SH: 0 Dex: 17 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed A: demonic touch 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison g - a scroll of enchant weapon {unknown} l - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} e - a potion of haste {unknown} f - a potion of magic {unknown} h - a potion of might {unknown} i - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} k - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 2.3 Ranged Weapons - Level 1.7 Dodging + Level 0.2 Stealth + Level 1.1 Spellcasting + Level 3.6 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:1 exclusion: staircase Innate Abilities, Weirdness & Mutations Your touch may inflict irresistible damage on your foes. Message History Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. Your magical contamination has completely faded away. You are too injured to fight recklessly! Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you with a +0 club. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. A giggling sprite leaps out and insults the gnoll's ancestors. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... .........#########.#.# #.# ..#.###..# #.#.# #.# ..#.# #..# #.#.# #.# ..#.# #รท.# ##.#.# #.# ..#.###..###### #..#.# #.# ..............# #..#.#####.###### #######..####.# #..#............. #..# ##.###..#######.###### #######..###...j@........#.# ...............##..####....# .######............####....## .# ###.######.##.###.......##### .# #.....# #.##.###............ j# #.###.####.##...........##### .# #.# #..................## .# #.###^###.(.#..####...## .# #.....# #.#....# ##.## You could see a gnoll (very drained). Vanquished Creatures 2 ribbon worms (D:2) 3 endoplasms 2 giant cockroaches 4 hobgoblins (D:1) 3 ball pythons A bat (D:1) 6 frilled lizards A goblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daebak the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 63 | D:1 | Found Amocvukk's Antique Weapon Shop. 235 | D:1 | Discovered your monstrous ancestry. 235 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 235 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 238 | D:1 | Learned a level 2 spell: Jinxbite 1043 | D:2 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 1043 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 1232 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_rooms, serial_shops, nicolae_shop_glassy, grunt_decor_clamped D:2: layout_loops_ring, chequers_serial_rivers_large_b Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.3 Fighting | | 1.1 Dodging | | 1.7 Stealth | | 0.2 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 85 Cast: Jinxbite || 10 Armour: Robe || 18 Dodge: Dodged || 17