Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15381212872334396984 0 Daggerz the Magician (level 1, 13/13 HPs) Began as a Coglin Hedge Wizard on July 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (11 turns). Daggerz the Magician (Coglin Hedge Wizard) Turns: 11, Time: 00:00:32 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger {Esteban} e - a +0 dagger {Gisele} Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 1.7 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 24% 2 Call Imp Summ 8% N/A 24% 2 Grave Claw Necr 8% 2d7 24% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, Daggerz the Coglin Hedge Wizard. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. You start parting from your weapon. You continue parting from your +0 dagger {Gisele}. x5 You finish parting from your +0 dagger {Gisele}. You whisper farewell to Gisele. You start parting from your weapon. You continue parting from your +0 dagger {Esteban}. x5 You finish parting from your +0 dagger {Esteban}. You whisper farewell to Esteban. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.# ###.### +..@..+ ###.### ... ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daggerz the Coglin Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 11 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_loops_corners, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nrook_mini_backslash, chequers_serial_rivers_room_b, kennysheep_minor_cross, chequers_serial_rivers_small_b