Seeded DCSS version 0.34-a0-1005-g17b9c6f5ef (webtiles) character file. Game seed: 11 (custom seed) 0 Dajammer77 the Vexing (level 1, 12/12 HPs) Began as a Poltergeist Hexslinger on Oct 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (189 turns). Dajammer77 the Vexing (Poltergeist Hexslinger) Turns: 189, Time: 00:00:32 Health: 12/12 AC: 2 Str: 4 XL: 1 Next: 10% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison V - a scroll of vulnerability Potions d - a potion of curing {unknown} Skills: + Level 0.8 Fighting + Level 1.5 Ranged Weapons + Level 2.2 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Anguish Hex/Necr 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Press ? for a list of commands and other information. Found a fuming black potion. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. d - a fuming black potion Found a parchment of Anguish and 2 scrolls labelled CAZXAD SITONIU. You pick up a parchment of Anguish and begin reading... You add the spell Anguish to your library. c - 2 scrolls labelled CAZXAD SITONIU As you read the scroll labelled CAZXAD SITONIU, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. c -> V - a scroll of vulnerability You feel your willpower return. You reach down and open the door. There is an open door here. A rat comes into view. The rat squeaks loudly. A rat is nearby! You unwield your +1 sling. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The rat bites you. The rat attacks as it pursues you! The rat bites you. Unknown command. Unknown command. You hit the rat but do no damage. The rat barely misses you. You hit the rat but do no damage. The rat bites you but does no damage. You hit the rat. The rat is heavily wounded. The rat misses you. You hit the rat. You kill the rat! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...# #.#.######## #...# # #...##.....# #...#### #.#.##.....# #....... #...##.....###....... #.#.#...####......... #...#................ ##................... ###@................ ##................ #................ #................ #.......#######'# #.......#######.# #................ ###.###########.# #.# #.# There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dajammer77 the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 189 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Read: Vulnerability || 1 Armour: None || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 69 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 0 | 69 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts