Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 12911245561413259842 2 Dajammer77 the Grave Robber (level 1, -1/11 HPs) Began as a Poltergeist Necromancer on Oct 28, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (66 turns). Dajammer77 the Grave Robber (Poltergeist Necromancer) Turns: 66, Time: 00:00:16 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 18 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Sorry, you're not good enough to have a special ability. You reach down and open the gate. There is an open gate here. There is an open gate here. You reach down and open the door. There is an open door here. You now have 18 gold pieces. A ball python comes into view. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! A hobgoblin comes into view. The hobgoblin shouts! A quokka comes into view. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The quokka closely misses you. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The quokka bites you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The quokka barely misses you. The hobgoblin misses you. The quokka barely misses you. You hit the hobgoblin. You kill the hobgoblin! The quokka bites you. The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You closely miss the quokka. The quokka bites you. You die... ....## #.## .....# #.# .......# #.# #.###### #.# #. #.# #########.# #.........# #.######### #.......r@# .............#.# ############.#.# #.#.# #.#.# #.#.# #.#.. #.#.# You could see a quokka. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dajammer77 the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 66 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a Action || total ---------------------------++------- Melee: Dagger || 8 Stab: Sleeping || 1 Armour: Skin || 6 Dodge: Dodged || 9