Dungeon Crawl Stone Soup version 0.34-a0-808-geb79459ac5 (webtiles) character file. Game seed: 13307629930859719141 9 Dajammer77 the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on Oct 30, 2025. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (256 turns). Dajammer77 the Vexing (Poltergeist Hexslinger) Turns: 256, Time: 00:01:27 Health: 0/18 AC: 2 Str: 4 XL: 2 Next: 12% Magic: 3/3 EV: 12 Int: 15 God: Gold: 26 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 sling Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison Potions d - a potion of curing {unknown} Skills: + Level 0.8 Fighting + Level 1.8 Ranged Weapons + Level 2.6 Dodging + Level 1.0 Spellcasting + Level 4.5 Hexes + Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Magic Dart Conj 0% 1d3 24% 1 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Aim: a hobgoblin (heavily wounded, 65% to hit and 60% to hit with your off-hand punch) You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The endoplasm hits you but does no damage. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a hobgoblin (heavily wounded, 65% to hit and 60% to hit with your off-hand punch) You closely miss the hobgoblin. You punch the hobgoblin, but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: an endoplasm (88% to hit and 88% to hit with your off-hand punch) You hit the endoplasm but do no damage. The hobgoblin barely misses you. The endoplasm barely misses you. The endoplasm closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: an endoplasm (88% to hit and 88% to hit with your off-hand punch) You hit the endoplasm but do no damage. The endoplasm barely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: an endoplasm (88% to hit and 88% to hit with your off-hand punch) You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: an endoplasm (88% to hit and 88% to hit with your off-hand punch) You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You resist. You die... ***********,* *,,,,,,,,,..# *,********#.# *** ##*,* #.# *##,, *#..*#########.########..,* **ß..ß#.$.....#.#........*** *,.>......###.#.#..#.#.#** * *,[.....#.###.#........# *** **ß..ß#>.gJ@.......#.#.###., *#..*#...###.#.#.).....[..* #[**#...# #.#.#.......##** #,* #...#*#.#.###.##### *,* #.#..*#.#.###.######## *,* #.#..,................ *,* #.#.#*#.#.###..####### *,* #.#.#*#.#.# ##...## *,* *,**~,,,*,* ###..# You could see an endoplasm and a hobgoblin. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dajammer77 the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 103 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/3 256 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, serial_bayou_pond_e, st_stairs_6, chequers_serial_rivers_small_b Action || total ---------------------------++------- Attack: Normal || 21 Melee: Unarmed || 21 Punch || 1 Fire: Sling || 24 Read: Revelation || 1 Armour: None || 18 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 263 | 253 | 10 | 0 | 139 | 1 | 263.0 | Dungeon | 263 | 253 | 10 | 0 | 139 | 1 | 263.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 263 daAuts