Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17746798423104189631 21 Damage4 the Magician (level 3, 0/5 HPs) Began as a Djinni Conjurer on June 21, 2025. Slain by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:32 (921 turns). Damage4 the Magician (Djinni Conjurer) Turns: 921, Time: 00:04:32 Health: 0/5 AC: 0 Str: 6 XL: 3 Next: 5% Gold: 54 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + + d - melded +0 spear rCold x . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn %: infuse magic (-1 HP) @: scarab-form, flying, very slightly contaminated A: sun companion, searing attack, fire wizardry, flying, reduced hp, poison vulnerability, sickness immunity, small, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 2 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 spear (melded) Armour a - a +0 robe (melded) Wands g - a wand of paralysis (8) Scrolls e - a scroll of silence {unknown} f - a scroll of noise {unknown} i - 2 scrolls of identify {unknown} Potions b - a potion of ambrosia {unknown} h - a potion of curing {unknown} Talismans j - a scarab talisman (active) Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Soul Splinter Necr 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. You are flying. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * An endoplasm is nearby! You begin untransforming. You continue untransforming. The endoplasm hits you. You die... #....... #.#### #....... #....# #....... . #....# #....... .. #....# #....... ...###+#+#....# #....... ..............# #....... ..............###....... ......JB*............... .......#..)............. .......###........###### ...$...+......#######... .......####......# #.... ....... ######.###<.## ....... #..÷.÷.#. ......$ ###....#. #....>.... You could see an endoplasm and a friendly solar ember (minion). Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) 3 hobgoblins A quokka (D:1) A ball python (D:1) 2 bats An endoplasm (D:1) 3 goblins 4 kobolds 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Damage4 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Damage4 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 345 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 690 | D:2 | Found Arphymm's Antique Armour Boutique. 695 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 695 | D:2 | Learned a level 1 spell: Soul Splinter 921 | D:2 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_basic, serial_shops, shop, minmay_misc_feat_pillars, minmay_randomly_rotated_circles Action || total ---------------------------++------- Cast: Magic Dart || 55 Armour: Robe || 6 Skin || 1 Dodge: Dodged || 9 Form: || 1 Scarab || 1