Damascus14 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -14, D:1) a frilled lizard corpse (skeletalised by now) (3, -27, D:1) a ball python corpse (skeletalised by now) (4, 4, D:1) a +0 club (9, -14, D:1) a +0 club 3 stones (9, -13, D:1) a frilled lizard corpse (skeletalised by now) (11, -12, D:1) a parchment of Lesser Beckoning (13, -2, D:1) a +0 leather armour (19, -18, D:1) a bat skeleton (20, -5, D:1) a +0 leather armour (21, -40, D:1) a +0 animal skin (21, -16, D:1) a +0 falchion (23, -27, D:1) a +0 club (24, -23, D:1) a +0 dagger (27, -41, D:1) a hobgoblin corpse (skeletalised by now) (31, 3, D:1) a +0 club (32, -19, D:1) a +0 pair of boots (33, -20, D:1) a parchment of Sculpt Simulacrum (37, -18, D:1) a +0 club (44, -19, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (48, -22, D:1) a +0 whip (54, -31, D:1) a +0 whip Level 2 of the Dungeon [Shop] Onwomiwn's Jewellery Shop a +6 ring of strength (unknown) (396 gold) an inkwell talisman (110 gold) a +6 ring of dexterity (unknown) (396 gold) a ring of resist corrosion (unknown) (220 gold) an amulet of wildshape (unknown) (330 gold) an inkwell talisman (110 gold) a +4 ring of slaying (unknown) (396 gold) a ring of positive energy (unknown) (220 gold) (0, 0, D:2) a +2 buckler (3, 26, D:2) a +0 leather armour (4, -7, D:2) a quill talisman (8, 10, D:2) a quokka corpse (skeletalised by now) (10, 32, D:2) a +0 club (22, 30, D:2) the alchemy staff "Futig" {rPois Dex+2 Alch} [staff of alchemy] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (24, 37, D:2) a +0 short sword (25, 15, D:2) a bat skeleton (25, 35, D:2) a parchment of Manifold Assault (30, 22, D:2) a +0 scale mail (37, 7, D:2) a +0 robe (44, 29, D:2) a +0 pair of boots (47, 26, D:2) a +0 whip (50, 24, D:2) a +0 club a +0 whip 4 stones a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (51, 3, D:2) a parchment of Maxwell's Portable Piledriver Level 3 of the Dungeon (1, 0, D:3) a ball python corpse (15, 12, D:3) a +0 dagger a +0 robe (17, 12, D:3) a bat corpse (17, 13, D:3) a +0 hand axe (18, 14, D:3) a hobgoblin corpse (19, 15, D:3) an orb of glass