Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13453318621020898763 122 DammitJ the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Jan 7, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:47 (1839 turns). DammitJ the Conjurer (Deep Elf Conjurer) Turns: 1839, Time: 00:05:48 Health: -3/24 AC: 6 Str: 6 XL: 4 Next: 78% Magic: 10/13 EV: 11 Int: 23 God: Gold: 86 SH: 0 Dex: 13 Spells: 12/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . l - +2 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Missiles n - a throwing net Armour a - a +0 robe (worn) j - a +0 cloak (worn) l - a +2 pair of gloves (worn) Jewellery d - a ring of see invisible (left hand) Wands q - a wand of light (6) Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} h - 2 scrolls of fear {unknown} o - a scroll of brand weapon {unknown} p - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of mutation {unknown} g - a potion of enlightenment {unknown} i - a potion of heal wounds {unknown} k - a potion of degeneration {unknown} m - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.7 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Mercury Vapours Alch/Air 12% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence screams, "I hate armataurs! They have no honour!" Terence attacks as he pursues you! Terence hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" #.# #.# #.# ############## #.# #............# ## #.# #.######.##### .# #.# #.# #.# .# #######.## #.# #.# .# #........# #.# #.# .# #........# #@# #.# ## #........# #@# #.# #........# #.# #.# #######.## #.# #.# #####.## #.# #.# #### #......# #.# #.# ...####......# #.# #.# ##...........# #.# #.# #....)####.## #.# #.# You could see Terence. Vanquished Creatures 8 adders (D:2) A dart slug (D:1) An orc (D:3) 4 ball pythons 4 bats 5 endoplasms 3 giant cockroaches 2 goblins 5 hobgoblins 6 kobolds 2 quokkas 3 frilled lizards 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DammitJ the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 317 | D:1 | Found a faded altar of an unknown god. 646 | D:2 | Reached skill level 5 in Conjurations 646 | D:2 | Reached XP level 3. HP: 17/19 MP: 2/10 982 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1319 | D:2 | Reached skill level 5 in Spellcasting 1641 | D:3 | Identified the +3 leather armour "Yntyekk" {Stlth+} 1805 | D:3 | Noticed Terence 1839 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, basic_ecumenical_altar D:2: layout_basic, bh_walls_and_bars D:3: layout_basic, mainiacjoe_overflow_small_starburst, nicolae_overflow_hidden_temple, serial_shops, nicolae_shop_real_fake_doors, st_stairs_5, minmay_ruptured, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 49 || 114 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 7 | 7 || 14