Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15698144994420884548 16 Dampe the Grave Robber (level 2, -5/20 HPs) Began as a Revenant Necromancer on July 25, 2025. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (1214 turns). Dampe the Grave Robber (Revenant Necromancer) Turns: 1214, Time: 00:03:12 Health: -5/20 AC: 3 Str: 11 XL: 2 Next: 41% Magic: 4/5 EV: 10 Int: 14 God: Gold: 46 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . i - +0 short sword rCold + . . (no offhand) rNeg + + + j - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +0 short sword (weapon) Armour b - a +0 robe j - a +0 leather armour (worn) Jewellery e - an amulet of reflection h - a +5 ring of evasion Scrolls d - a scroll of amnesia {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of immolation {unknown} Potions c - a potion of magic Skills: + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 8% 2 Vampiric Draining Necr 13% 2d6 16% 3 Magic Dart Conj 4% 1d3 30% 1 Searing Ray Conj 2% 2d4 43% 2 Animate Dead Necr 13% N/A 45% 4 Awaken Armour Erth/Frge 2% N/A 97% 4 Fulminant Prism Conj/Alch 0% 3d5 97% 4 Curse of Agony Necr 13% N/A 80% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History i - a +0 short sword (weapon) Done exploring. Done exploring. Done exploring. You see here a +0 robe. You see here a +0 leather armour. j - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. Done exploring. Done exploring. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 halberd. You barely miss the gnoll. The gnoll shouts! The gnoll hits you from afar with a +0 halberd. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (chance to affect: 54%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Your soul wisp touches the gnoll. The gnoll closely misses your soul wisp. Your soul wisp touches the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... P P## P. .P. PP. .. ...P .## ..P.. ##.######### ..P.Pj#j.......... #.j*......... #...##.......... ##. #.@<....... # ####.###.## .# .# .# .# ## You could see 3 gnolls and a friendly soul wisp (summoned). Vanquished Creatures A gnoll (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) A frilled lizard (D:1) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dampe the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 87 | D:1 | Reached XP level 2. HP: 17/20 MP: 3/5 347 | D:1 | Got the Compilation of Illusion and Terrain 1214 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, minmay_misc_feat_hallway D:2: layout_rooms, shapermc_ecumenical_altar_gd, kennysheep_generic_room_13 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 2.3 Spellcasting | | 2.1 Necromancy | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 21 Short sword || 1 Cast: Soul Splinter || 11 Armour: Robe || 10 Leather armour || 3 Dodge: Dodged || 14