DanteGrimm Level 1 of the Dungeon (0, 0, D:1) 5 stones (18, -16, D:1) a +0 dagger (21, 3, D:1) a +0 club (28, -5, D:1) 2 stones (29, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -2, D:2) a +0 whip 2 stones (16, 1, D:2) 6 stones (19, -1, D:2) a +0 whip 2 stones (26, 2, D:2) a +0 dagger a +0 sling (29, -14, D:2) a +0 whip (36, 24, D:2) 3 stones (39, 5, D:2) a +0 short sword (41, -15, D:2) a +0 whip Level 3 of the Dungeon [Shop] Ducvaw's Jewellery Shop a +4 ring of protection (504 gold) a ring of positive energy (280 gold) a +6 ring of strength (504 gold) the ring "Micel" {AC+4 Dex+5 SInv} (807 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. an amulet of regeneration (420 gold) the ring "Xyupan" {rElec rC- rN++ Int+2 Dex+6} (807 gold) [ring of dexterity] Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. a ring of poison resistance (280 gold) a ring of see invisible (210 gold) a +4 ring of protection (504 gold) (0, 0, D:3) a +0 leather armour (4, -17, D:3) a +0 club (5, 7, D:3) a +0 mace (10, 0, D:3) a +0 leather armour (11, -23, D:3) 2 large rocks (17, -4, D:3) a +0 dagger (17, 15, D:3) a +0 quarterstaff (24, -6, D:3) 6 poisoned darts (49, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 4, D:4) a +0 dagger