Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12810896973423450302 84 DanteGrimm the Ducker (level 4, 0/31 HPs) Began as a Djinni Hedge Wizard on Apr 24, 2024. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:07:46 (996 turns). DanteGrimm the Ducker (Djinni Hedge Wizard) Turns: 996, Time: 00:07:46 Health: 0/31 AC: 4 Str: 9 XL: 4 Next: 72% Gold: 87 EV: 13 Int: 17 God: SH: 0 Dex: 13 rFire + + . l - staff of conjuration rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . d - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 dagger i - a +1 dagger of flaming Missiles g - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +1 pair of gloves (worn) Magical Staves j - a staff of fire l - a staff of conjuration (weapon) Jewellery h - a ring of see invisible Scrolls e - a scroll of fear f - 2 scrolls of identify {unknown} k - 2 scrolls of blinking {unknown} n - a scroll of brand weapon {unknown} Potions m - a potion of curing Skills: + Level 0.9 Fighting + Level 1.4 Short Blades + Level 3.7 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Slow Hex 52% N/A 4% 1 c - Blink Tloc 26% N/A 8% 2 d - Call Imp Summ 26% N/A 8% 2 e - Mephitic Cloud Conj/Alch/Air 19% N/A 16% 3 f - Sting Conj/Alch 76% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. x2 You miss the quokka. The quokka is almost dead. A kobold comes into view. It is wielding a +0 whip. The quokka bites you but does no damage. The endoplasm freezes you. You are frozen. The kobold shouts! You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. The hobgoblin barely misses the kobold. The endoplasm hits you but does no damage. The quokka bites you. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is almost dead. The quokka misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. You kill the quokka! The endoplasm hits you. You die... ....#.####.#.# ..).........#.# .............#####.# ...................# .............####### ............# #.........# #.........# #..†@.....# #..J†.....# #....K.....# #...........# .......g.....# ........$....# .............# ###.# ........###### ....# ........# You could see an endoplasm, a hobgoblin (confused) and a kobold. Vanquished Creatures A gnoll (D:1) 4 adders A dart slug (D:2) 3 ball pythons 4 bats An endoplasm (D:1) A giant cockroach (D:1) 5 goblins 3 hobgoblins A jackal (D:1) 3 quokkas 3 frilled lizards 3 kobolds 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DanteGrimm the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | DanteGrimm set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 143 | D:1 | Reached XP level 3. HP: 10/25 MP: 0/0 143 | D:1 | Learned a level 1 spell: Sting 491 | D:2 | Reached XP level 4. HP: 19/31 MP: 0/0 523 | D:2 | Reached skill level 1 in Short Blades 533 | D:2 | HP: 1/31 [adder (3)] 995 | D:1 | HP: 1/31 [quokka (2)] 996 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_loops_cross, serial_shops, nicolae_shop_just_a_little_nook, nicolae_shop_trees, minmay_domino_4 D:3: layout_loops_ring, lemuel_coloured_pillars_altar, grunt_gozag_statues, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.7 Short Blades | 1 | 1.4 Fighting | | 0.9 Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 99 | 46 || 145 Punch | 1 | || 1 Staff | | 19 || 19 Cast: Magic Dart | 19 | 2 || 21 Blink | 4 | 4 || 8 Sting | 1 | || 1 Mephitic Cloud | | 2 || 2 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Confused | | 1 || 1 Armour: Robe | 61 | 73 || 134 Dodge: Dodged | 79 | 83 || 162