Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13469139588792359146 43 DanteGrimm the Chiller (level 3, -1/24 HPs) Began as a Merfolk Ice Elementalist on Apr 27, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:23 (1503 turns). DanteGrimm the Chiller (Merfolk Ice Elementalist) Turns: 1503, Time: 00:04:23 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 58% Magic: 4/6 EV: 13 Int: 16 God: Gold: 67 SH: 0 Dex: 20 Spells: 5/6 levels left rFire . . . i - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of dexterity (left hand) Scrolls c - a scroll of teleportation {unknown} h - a scroll of identify {unknown} k - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of mutation {unknown} g - a potion of curing {unknown} j - a potion of haste {unknown} l - a potion of might {unknown} m - a potion of brilliance {unknown} Skills: + Level 0.1 Fighting + Level 0.3 Short Blades + Level 2.8 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 5.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 7% 3 Ozocubu's Armour Ice 18% N/A 7% 3 Shock Conj/Air 4% 1d3 21% 1 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Swiftness Air 1% N/A 52% 3 Airstrike Air 0% 2d(1-17) 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! Things that are here: a +0 short sword; 3 stones A frilled lizard comes into view. Terence the Incautious comes into view. He is wielding a +0 mace. The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! You barely miss Terence. Terence barely misses you. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence closely misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 mace! You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (lightly wounded) You freeze Terence. Terence is moderately wounded. Terence misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded) You freeze Terence! Terence is severely wounded. Terence hits you with a +0 mace. You die... Terence says, "Rest in peace." .# .# #.# .# #.# .# #.# .# #.# ## #.# .### #.# ...# #@# .#.# #@# .#.# #.####### .#)# ###########........ .#.# #...........####### .#.# #.#########.# .#.# #.# #.# .#.###.## #.# ........# #.# ##......# #.. You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons 4 bats 4 endoplasms A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:1) 3 quokkas (D:1) A frilled lizard (D:2) 7 kobolds 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DanteGrimm the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 692 | D:1 | Reached skill level 5 in Ice Magic 1299 | D:2 | Reached XP level 3. HP: 20/24 MP: 6/6 1489 | D:2 | Noticed Terence 1503 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_corners, minivault_23, minmay_small_reverse_x D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.2 Fighting | | 0.1 Short Blades | | 0.3 Dodging | | 2.8 Stealth | | 2.4 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 44 Short sword || 43 Punch || 1 Cast: Freeze || 29 Stab: Sleeping || 3 Distracted || 1 Armour: Robe || 63 Dodge: Dodged || 77