Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 12567167549399631844 0 DanteGrimm the Sneak (level 1, -5/20 HPs) Began as a Djinni Delver on Mar 21, 2025. Was an Initiate of Beogh. Shot with a bolt by an orc warrior (19 damage) ... on level 6 of the Dungeon. The game lasted 00:01:07 (20 turns). DanteGrimm the Sneak (Djinni Delver) Turns: 20, Time: 00:01:07 Health: -5/20 AC: 3 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 11 God: Beogh [......] SH: 0 Dex: 14 rFire + + . a - +0 short sword rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Beogh. Beogh was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: + Level 3.0 Fighting + Level 1.7 Short Blades + Level 2.1 Dodging + Level 4.1 Stealth You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder closely misses you. The orc misses the adder. An orc warrior comes into view. It is wielding a +0 scimitar. You hit the adder but do no damage. The adder is lightly wounded. The adder barely misses you. The orc misses the adder. The orc warrior unwields a +0 scimitar. The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt. The bolt hits the orc!! The orc dies! The adder misses you. You miss the adder. The adder is lightly wounded. A water moccasin comes into view. The orc barely misses the adder. The adder bites you but does no damage. You closely miss the adder. The adder is lightly wounded. The water moccasin hisses angrily. The orc closely misses the adder. The orc priest barely misses the adder. The adder bites you. The orc warrior shoots a bolt. The bolt hits the orc priest. You closely miss the adder. The adder bites you. The orc hits the adder with a +0 dagger. An orc comes into view. It is wielding a +0 club. The shadow imp barely misses you. The orc priest hits the adder with a +0 short sword. The orc shouts! You hit the adder. The adder is severely wounded. The scorpion stings the orc priest! The orc priest is poisoned. The scorpion poisons the orc priest! The adder misses you. The orc hits the adder with a +0 dagger. The adder dies! The orc priest donates its equipment to the cause. The orc priest goes up the stairs. The shadow imp closely misses you. The orc priest hits the scorpion with a +0 mace of holy wrath. The orc warrior shoots a bolt. The bolt barely misses the orc priest. The bolt hits you!! Ouch! That really hurt! You die... .#.........# ...........# ##.........# ...........### #..S........ ##.........# .o...s5.o..# #o.).o@<..# ###.####### You could see an orc warrior, a water moccasin, a scorpion, a shadow imp, an orc, a neutral orc priest (distracted, very poisoned) and a neutral orc (wandering). Vanquished Creatures (others) An adder (D:6) An orc (D:6) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | DanteGrimm the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 2 | D:5 | Noticed an orc priest 3 | D:5 | Noticed an orc wizard 11 | D:6 | Noticed an orc priest 11 | D:6 | Noticed an orc priest 11 | D:6 | Noticed a scorpion 13 | D:6 | Became a worshipper of Beogh the Shepherd 15 | D:6 | Noticed an orc warrior 17 | D:6 | Noticed a water moccasin 20 | D:6 | Shot with a bolt by an orc warrior Illustrated notes Levels and vault maps discovered: D:5: layout_basic, minmay_temple_entry_mist, uniq_ijyb, uniq_sigmund D:6: layout_loops_ring, serial_shops, nicolae_shop_temple_entry_statues_fountains Action || total ---------------------------++------- Melee: Short sword || 7 Invoke: Convert to Beogh || 1 Armour: Leather armour || 6 Dodge: Dodged || 8