Dungeon Crawl Stone Soup version 0.35-a0-326-g9da0311f7a (webtiles) character file. Game seed: 18179610058568485884 2 DaoDaJin the Magician (level 1, 16/16 HPs) Began as a Troll Hedge Wizard on Apr 29, 2026. Got out of the dungeon alive. The game lasted 00:00:42 (146 turns). DaoDaJin the Magician (Troll Hedge Wizard) Turns: 146, Time: 00:00:43 Health: 16/16 AC: 4 Str: 17 XL: 1 Next: 25% Magic: 2/2 EV: 8 Int: 10 God: Gold: 8 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Claws rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.02/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions g - a potion of magic Skills: * Level 0.2 Fighting - Level 1.5 Dodging - Level 1.0 Stealth + Level 0.2 Unarmed Combat - Level 2.0 Spellcasting - Level 1.3 Conjurations - Level 0.6 Summonings - Level 0.7 Necromancy - Level 0.6 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 12% 1d3 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 34% 2 Blink Tloc 4% N/A 36% 2 Call Imp Summ 4% N/A 36% 2 Mephitic Cloud Conj/Alch/Air 1% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You unwield your +0 dagger. You drop a +0 dagger. You now have 8 gold pieces. Found a gnoll skeleton. You encounter a bat. The bat hits you but does no damage. The bat hits you but does no damage. You scratch the bat. The bat is severely wounded. The bat hits you but does no damage. The bat closely misses you. You scratch the bat. You kill the bat! No target in view! No target in view! You encounter a hobgoblin. A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin completely misses you. You claw the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! Found Soewich's Weapon Boutique. No target in view! No target in view! No target in view! There is a fountain of clear blue water here. You briefly stop to wash your claws. There is an entrance to Soewich's Weapon Boutique here. There is a fountain of clear blue water here. Found a ring mail. You see here a bat corpse. There is a staircase leading out of the dungeon here. You see here a +0 dagger. You have escaped! # ## ##P ## ##P# ##.# ##P###.## ##.#. ##.###.#.## ##.### #@#.#.###.###.## # ####.## ##.#.## ##P# ##.## ## ##P# ## There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DaoDaJin the Troll Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 80 | D:1 | Found Soewich's Weapon Boutique. 146 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, serial_shops, shop_fountains Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 95 | 50 | 0 | 74 | 1 | 145.0 | Dungeon | 145 | 95 | 50 | 0 | 74 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 145 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+