Dungeon Crawl Stone Soup version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 2856200754785632232 2 Daoboi the Chiller (level 1, 0/14 HPs) Began as a Draconian Ice Elementalist on Mar 29, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (160 turns). Daoboi the Chiller (Draconian Ice Elementalist) Turns: 160, Time: 00:00:13 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 25% Magic: 0/3 EV: 1 Int: 15 God: Gold: 33 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: very slightly contaminated, constricted A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is a stone staircase leading down here. There is a stone staircase leading down here. Found a sling. Found a leather armour. A quokka comes into view. A quokka is nearby! A rat comes into view. The rat squeaks loudly. The rat moves out of view. A ball python comes into view. The ball python hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a scroll labelled ZUMEXZEUCA. The rat barely misses you. You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka closely misses you. The rat barely misses you. You freeze the rat. You kill the rat! The quokka bites you but does no damage. You closely miss the quokka. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The quokka bites you. You freeze the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. The quokka bites you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You closely miss the quokka. Your tail-slap misses the quokka. The quokka bites you. You die... ..#.......# #)######.#.## #. #....## ###...# #.#.### #[#...# ..###.# #### #.# #@# ......†rS...... ####........... #........?.. #........... #........... #........... #........... You could see a quokka and a ball python. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daoboi the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 160 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, minmay_3d_cube Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Freeze || 5 Armour: Skin || 16 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 136 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 136 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts