Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 4768518198431641564 131 Daoboi the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Dec 29, 2025. Mangled by an orc wizard ... wielding a +0 flail (9 damage) ... on level 4 of the Dungeon. The game lasted 00:06:43 (2511 turns). Daoboi the Conjurer (Deep Elf Conjurer) Turns: 2511, Time: 00:06:44 Health: -8/24 AC: 2 Str: 4 XL: 4 Next: 91% Magic: 8/10 EV: 10 Int: 31 God: Gold: 227 SH: 3 Dex: 13 Spells: 3/9 levels left rFire . . . g - +0 sling rCold . . . f - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ r - +6 ring of intelligence HPRegen 0.24/turn q - +4 ring of slaying MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons g - a +0 sling (weapon) Missiles m - 9 poisoned darts Armour a - a +0 robe (worn) f - a +0 buckler (worn) Jewellery e - a ring of willpower q - a +4 ring of slaying (worn) r - a +6 ring of intelligence (worn) s - a ring of protection from fire Scrolls c - 3 scrolls of blinking {unknown} h - 2 scrolls of vulnerability {unknown} i - a scroll of fog {unknown} j - a scroll of noise {unknown} k - a scroll of silence {unknown} n - a scroll of revelation {unknown} o - a scroll of teleportation {unknown} Potions b - a potion of magic d - 3 potions of heal wounds {unknown} l - a potion of brilliance {unknown} p - a potion of invisibility {unknown} Skills: + Level 2.9 Ranged Weapons - Level 2.7 Dodging - Level 2.8 Stealth - Level 3.3 Spellcasting + Level 6.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Hailstorm Conj/Ice 23% 3d7 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 5% N/A 38% 3 Fulminant Prism Conj/Alch 11% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 36% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet closely misses the orc wizard. The sling bullet closely misses the orc. The orc wizard misses you. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is severely wounded. The orc wizard misses you. The orc wizard hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is almost dead. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc wizard! You kill the orc wizard! Your Conjurations skill increases to level 6! You shoot a sling bullet. Something completely misses you. You shoot a sling bullet. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You shoot a sling bullet. The sling bullet closely misses the orc. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 87% to hit) You focus your ray upon the orc. The searing ray hits something! The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) Something hits you! You die... ###.####.....##.. ########.###.......### #....†.'......._...#.. #......#...#.......#.. #......#...##.....##.. #......#....##...##... ..#####.##..##.#####.### ......#.##..##..####.### .....${@................ ......#................. ..... #.............>... .... #................. ... #.....##....##...# .. #.....########...# . #.....##.......... #................. #................. There were no monsters in sight! Vanquished Creatures An orc wizard (D:4) A gnoll (D:1) 3 adders 7 dart slugs 7 orcs 3 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 4 quokkas 8 ball pythons 6 bats 5 frilled lizards 6 goblins 7 kobolds 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Daoboi the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 157 | D:1 | Reached XP level 2. HP: 2/15 MP: 8/8 160 | D:1 | Learned a level 2 spell: Searing Ray 291 | D:1 | Reached skill level 5 in Conjurations 507 | D:1 | Reached XP level 3. HP: 18/19 MP: 5/9 1392 | D:2 | Reached skill level 1 in Ranged Weapons 1699 | D:3 | Found Hephujo's Antique Weapon Boutique. 1968 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/10 1987 | D:3 | Found a faded altar of an unknown god. 2261 | D:4 | Learned a level 3 spell: Hailstorm 2327 | D:4 | Found a shimmering altar of Xom. 2508 | D:4 | Reached skill level 6 in Conjurations 2510 | D:4 | HP: 1/24 [something (6)] 2511 | D:4 | Mangled by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_rooms, minmay_goblin_kobold_house D:3: layout_rooms, serial_shops, nicolae_lakefront_shop, nicolae_ecumenical_pavilion D:4: layout_gridville, lemuel_round_altar, supply_closet_lemuel, minmay_gold_behind_fungi Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Ranged Weapons | 1 2 | 2.9 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Fire: Sling | 20 | 29 || 49 Cast: Magic Dart | 86 | 17 || 103 Searing Ray | 1 | 1 || 2 Armour: Robe | 14 | 10 || 24 Dodge: Dodged | 14 | 8 || 22 Block: Buckler | | 2 || 2