Daoboi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 6, D:1) a hobgoblin skeleton (1, 0, D:1) a hobgoblin skeleton (3, -5, D:1) a jackal skeleton (7, 15, D:1) a +0 mace (12, 11, D:1) a +0 dagger (13, -15, D:1) a +0 leather armour (14, -4, D:1) a +0 short sword (16, 8, D:1) a kobold skeleton (17, -1, D:1) a +0 club a goblin skeleton (28, 17, D:1) a +0 dagger a +0 club a goblin skeleton a kobold skeleton (30, -1, D:1) a staff of earth (42, -5, D:1) a quokka skeleton (42, 15, D:1) a bat skeleton (45, 6, D:1) a +0 whip 5 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (3, 8, D:2) a rat corpse (skeletalised by now) (7, -8, D:2) a +0 ring mail (16, 0, D:2) a +0 scythe a +0 robe (19, -8, D:2) a quill talisman (26, -12, D:2) a +0 club (29, -26, D:2) a +0 hand axe (29, -15, D:2) an adder skeleton (35, 2, D:2) a +0 leather armour (40, -22, D:2) a +0 chain mail a quokka skeleton (44, -16, D:2) a maw talisman (55, -12, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (2, -35, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (2, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, -5, D:3) the +4 chain mail "Fajiptuwyo" {rElec Regen+ MP+6 Int-2} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. MP+6: It affects your magic capacity (+6). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (6, 1, D:3) a +2 dagger of draining a +0 animal skin a +1 helmet the hobgoblin corpse of Robin (skeletalised by now) (7, 12, D:3) a +0 dagger (9, 1, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (10, -6, D:3) a +0 spear (13, -46, D:3) a +0 flail a +0 leather armour (14, -30, D:3) a +0 dagger (14, -6, D:3) a +0 spear a goblin corpse (skeletalised by now) (17, -32, D:3) a +0 flail (34, -30, D:3) a +0 club (37, -31, D:3) a +0 short sword a +0 leather armour a +0 flail a +0 leather armour a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, -31, D:3) a +0 dagger a +0 leather armour (47, -29, D:3) a +0 club a goblin skeleton (47, -16, D:3) a +0 club (55, -42, D:3) a bat skeleton (56, -29, D:3) a +0 leather armour (60, -7, D:3) a hobgoblin skeleton (62, -3, D:3) a +0 sling (63, -5, D:3) a hobgoblin skeleton (64, -3, D:3) a +0 club Level 4 of the Dungeon (4, 5, D:4) a +0 whip (5, 6, D:4) a +0 club a +0 spear a +0 flail a +0 club (14, -28, D:4) a +0 club (14, -25, D:4) a +0 mace a +0 scale mail a +0 dagger a +0 robe an orc skeleton (22, -20, D:4) a +0 flail of holy wrath a +0 scale mail the human skeleton of Edmund (30, 5, D:4) a +0 plate armour (36, -20, D:4) a quokka corpse (skeletalised by now) (42, -9, D:4) a parchment of Foxfire Level 5 of the Dungeon (0, 0, D:5) a fortress talisman (7, 23, D:5) a +0 short sword (9, 21, D:5) a +0 whip 2 boomerangs a +0 ring mail (13, 22, D:5) a +0 hand axe a +0 scale mail an orc skeleton (14, 23, D:5) a +0 devious short sword a +0 scale mail (16, 20, D:5) a +0 spear (17, 19, D:5) a +0 ring mail a jackal skeleton (22, 18, D:5) a +0 spear (23, 13, D:5) a +0 hand axe a +0 leather armour (28, 13, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (29, 12, D:5) a +0 hand axe (32, 37, D:5) a parchment of Dragon's Call (35, 4, D:5) a +0 club a +0 chain mail an orc skeleton (35, 18, D:5) a +0 whip (36, 14, D:5) an iguana skeleton (37, 15, D:5) a +0 rapier (44, 23, D:5) a +0 dagger (46, 36, D:5) a +0 falchion an orc corpse (skeletalised by now) (47, 23, D:5) a +0 ring mail a hobgoblin skeleton (48, 6, D:5) a +0 flail (48, 22, D:5) a +0 club a goblin corpse (skeletalised by now) (50, 24, D:5) 4 large rocks (51, 21, D:5) a +0 dagger a +0 sling 3 poisoned darts (52, 22, D:5) a +0 mace a +0 ring mail (56, 14, D:5) a +0 dagger a kobold skeleton Level 6 of the Dungeon [Shop] Zucew's Jewellery Shop a ring of protection from cold (unknown) (325 gold) a +6 ring of strength (unknown) (468 gold) a ring of poison resistance (unknown) (260 gold) an amulet of chemistry (unknown) (390 gold) a +6 ring of intelligence (unknown) (468 gold) [Shop] Coxzye's Assorted Antiques a condenser vane (1160 gold) a scroll of identify (58 gold) a phial of floods (1160 gold) a scroll of noise (29 gold) a +0 robe (26 gold) a +2 dagger of draining (452 gold) [Shop] Pocufom's Weapon Emporium the +3 giant club "Skullcrusher" {speed, Str+7} (473 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a +1 short sword of electrocution (159 gold) the +5 arbalest "Apenwi" {drain, rC- Str+3} (492 gold) rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 orcbow (44 gold) a +0 trident (38 gold) a throwing net (33 gold) the +9 battleaxe of the Wizarding Skink {flame, *Noise rElec rC++} (1001 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. (0, 0, D:6) a +0 helmet (7, 1, D:6) a +0 robe (11, 8, D:6) a +0 dagger a +0 robe a +0 mace an orc corpse (12, -24, D:6) a +0 short sword (12, 9, D:6) a +0 club a +0 mace a +0 leather armour an orc corpse (18, 7, D:6) a +0 giant club an ogre corpse (skeletalised by now) (26, 7, D:6) an adder corpse (skeletalised by now) (34, -23, D:6) a +0 ring mail (42, -33, D:6) a +0 rapier (46, -31, D:6) a +0 orcbow a centaur skeleton the Ecumenical Temple