Daoboi Level 1 of the Dungeon (3, 7, D:1) a hobgoblin corpse (skeletalised by now) (12, 25, D:1) a +0 ring mail (15, -3, D:1) a frilled lizard corpse (skeletalised by now) (29, 25, D:1) a +0 hand axe (33, 33, D:1) a ball python skeleton (34, 27, D:1) a hobgoblin skeleton (39, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 6, D:1) a frilled lizard corpse (skeletalised by now) (40, 45, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xoggas's Magic Scroll Boutique a parchment of Animate Dead (182 gold) a scroll of identify (28 gold) a scroll of revelation (105 gold) a scroll of silence (133 gold) a scroll of vulnerability (56 gold) a scroll of immolation (56 gold) a scroll of identify (28 gold) 3 scrolls of identify (84 gold) a scroll of fog (56 gold) a scroll of identify (28 gold) (8, -6, D:2) a hobgoblin corpse (skeletalised by now) (8, 7, D:2) an inkwell talisman (10, -4, D:2) a +1 dagger of protection a kobold corpse (skeletalised by now) (17, 2, D:2) a +0 short sword a kobold skeleton (18, 23, D:2) a +0 whip 4 stones (21, -6, D:2) a frilled lizard skeleton (21, 21, D:2) a +0 short sword (25, 0, D:2) an inkwell talisman (25, 16, D:2) an adder skeleton (26, 0, D:2) a +0 scale mail (36, 4, D:2) a +0 robe (41, 20, D:2) a +0 trident (42, -3, D:2) a +0 club a goblin skeleton (50, 9, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Suenlovu" {rF+ rN+ Str+6} (5420 gold) [ring of strength] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). the +2 robe of Zin's Displeasure {Harm rN+ Dex+4} (3050 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +5 leather armour of Rateunih {*Corrode Dex+6} (4100 gold) *Corrode: It may corrode you when you take damage. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +0 ring mail "Nabuming" {Rampage rC+} (1800 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. It cannot be enchanted further. the fortress talisman of Ru's Scorn {Dex+4} (4800 gold) [fortress talisman] Dex+4: It affects your dexterity (+4). the riddle talisman of Understanding {-Tele Str+6} (8400 gold) [riddle talisman] -Tele: It prevents most forms of teleportation. Str+6: It affects your strength (+6). the +1 leather armour "Leppiapn" {rN+ Str+2} (2240 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 pair of gloves of Follow the Leader {Hurl, rN+ Str+2} (2490 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the +3 dagger "Viebah" {flame, rElec} (3260 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +1 dagger of the Snake Pit {heavy, rPois rF+} (2680 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. the lupine talisman of Dishonesty {Int+2 Dex+4 Slay+3} (8400 gold) [lupine talisman] Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the amulet "Zaekheg" {Faith ^Contam Harm Dex+2} (4560 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). the amulet of Xainaena {Wildshape rC++ rCorr MP-8 Int+3} (4960 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. MP-8: It affects your magic capacity (-8). Int+3: It affects your intelligence (+3). the +1 dagger of Debasement {elec, Fly Int+6} (3170 gold) Fly: It grants you flight. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the amulet "Sinut" {Spirit SInv} (4120 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SInv: It lets you see invisible. the riddle talisman "Hapyoz" {Dex+5} (10350 gold) [riddle talisman] Dex+5: It affects your dexterity (+5). the +0 ring mail of Maltheism {+Blink rPois} (2220 gold) +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. the +5 short sword "Rusioss" {antimagic, Str+5} (5150 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +5 ring mail of the Isitwalangcengce {rElec Dex+3} (4930 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Alad" {rPois Will+ Str+6 Dex+3} (5910 gold) [ring of strength] rPois: It protects you from poison. Will+: It increases your willpower. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). (1, 45, D:3) 4 poisoned darts (7, 24, D:3) a +0 short sword (12, 34, D:3) 2 poisoned darts (16, 41, D:3) a quill talisman (20, -1, D:3) a rat corpse (skeletalised by now) (24, 10, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail a +0 whip (0, 1, D:4) a +0 rapier (2, 8, D:4) a +0 flail (10, 13, D:4) a +0 robe a +0 dagger (11, 13, D:4) a +0 leather armour a +0 club (12, 12, D:4) a +0 hand axe a +0 ring mail a +0 club (18, 25, D:4) a +0 whip (34, 33, D:4) 4 large rocks (39, 13, D:4) a +0 scythe a +0 robe (40, 15, D:4) a +0 mace a +0 ring mail (47, 2, D:4) a +0 chain mail (53, -9, D:4) a +0 giant club Level 5 of the Dungeon (2, 15, D:5) a +0 spectral club a +0 ring mail (15, 6, D:5) a +0 barding (41, -14, D:5) a +0 robe Level 6 of the Dungeon [Shop] Zeshae Feja's Self-Published Books the Almanac of Multidimensional Combat (813 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Vhi's Electric Charge Translocation/Air 4 f - Summon Forest Summoning/Translocation 5 the Spellbook of Modern Magic, Vol. 31a (579 gold) Spells Type Level a - Jinxbite Hexes 2 b - Sigil of Binding Hexes 3 c - Fugue of the Fallen Necromancy 3 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Martyr's Knell Necromancy/Summoning 4 the Omnibus of Modern Magic, Vol. 27 (1312 gold) Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Manifold Assault Translocation 7 c - Maxwell's Capacitive Coupling Air 8 d - Polar Vortex Ice 9 Gastronok's Spellbook of Pondering (360 gold) Spells Type Level a - Slow Hexes 1 b - Summon Small Mammal Summoning 1 c - Swiftness Air 3 d - Airstrike Air 4 the Almanac of Ranged Poking (487 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Stone Arrow Conjuration/Earth 3 d - Summon Cactus Giant Summoning 6 (0, 0, D:6) a +0 dagger 2 stones (0, 2, D:6) a +0 whip a stone (0, 5, D:6) a +0 spear a +0 leather armour a +0 club (0, 6, D:6) a +0 whip a +0 leather armour a +0 mace a +0 scale mail a +0 whip 4 poisoned darts a +0 dagger a +0 leather armour a ring of wizardry (0, 8, D:6) a +0 club (1, 0, D:6) a +0 short sword a stone (3, -29, D:6) a curare-tipped dart a +0 whip (3, -27, D:6) a +2 dagger of speed (4, -28, D:6) 2 stones a +0 dagger (9, -5, D:6) 2 stones a +0 dagger (11, -25, D:6) 8 gold pieces a +0 dagger a +0 robe a +0 dagger a +0 robe a parchment of Foxfire (15, -3, D:6) a +0 dagger (20, -20, D:6) a +0 leather armour (27, -12, D:6) a +0 orcbow a +0 quarterstaff (32, -18, D:6) a +0 club (33, -18, D:6) a +0 robe a +0 dagger (35, -18, D:6) a +0 leather armour a +0 flail (35, -7, D:6) a +0 flail (36, -18, D:6) a +0 club (40, -29, D:6) a +0 flail a +0 scale mail a +2 trident of pain Level 7 of the Dungeon (0, 0, D:7) a ring of flight (0, 8, D:7) a +0 club (1, 11, D:7) a +0 leather armour a +0 hand axe (2, 12, D:7) a +0 club (2, 13, D:7) a +0 whip (4, 13, D:7) a +0 spear (5, 13, D:7) a +0 club a +0 whip a +0 scale mail a +5 spear of freezing (6, 14, D:7) a +0 trident a +0 morningstar (7, 14, D:7) a +0 quarterstaff a +0 ring mail a +0 chain mail a +0 short sword (10, -16, D:7) a +0 club (13, -10, D:7) a +3 halberd a +0 robe a +0 dagger a +0 robe (13, 3, D:7) a +0 giant spiked club a +0 giant spiked club (14, -12, D:7) a +0 short sword a +0 chain mail (14, -1, D:7) a ring of protection from fire (17, 20, D:7) a +0 robe a +0 long sword (19, 0, D:7) a +0 robe (23, -5, D:7) a +0 war axe (25, -12, D:7) a +0 chain mail (27, -12, D:7) 5 poisoned darts (33, 0, D:7) a fortress talisman (34, -16, D:7) a +0 spear a +0 spear a +0 spear (34, 20, D:7) a +0 hand axe (35, -15, D:7) a +0 spear (35, 12, D:7) a +0 chain mail (39, -2, D:7) a +0 robe a +3 morningstar of freezing (39, -1, D:7) a +0 robe a +3 battleaxe (39, 0, D:7) a +0 robe a +0 dagger a +0 robe a +5 short sword (41, -7, D:7) a +0 hand axe (42, 4, D:7) a +0 short sword a +0 chain mail (44, -6, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +1 quarterstaff of speed (2, 2, D:8) a +0 falchion (6, -31, D:8) a +0 leather armour (24, -6, D:8) 6 large rocks (28, 4, D:8) a spider talisman (30, -19, D:8) a +0 hand axe (30, -18, D:8) a +0 short sword a +0 falchion a +0 leather armour (31, -18, D:8) a +0 whip a +0 ring mail (32, -18, D:8) a +0 flail (32, 11, D:8) a +0 dagger (36, 12, D:8) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -18, D:8) a +0 dagger a +0 robe (40, -18, D:8) a +0 mace a -1 demon whip of venom (43, -22, D:8) a +0 mace a +0 leather armour (51, -5, D:8) the +3 rapier "Memuteusch" {protect, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (56, 23, D:8) a scarf of harm (59, -8, D:8) a quill talisman (59, -5, D:8) a +0 chain mail (64, 10, D:8) a +1 spear of pain a +2 animal skin Level 9 of the Dungeon (1, 11, D:9) a +0 ring mail (4, 15, D:9) a +0 robe (9, 28, D:9) a +0 plate armour (10, 19, D:9) a +0 scale mail (20, 29, D:9) a +0 dagger of speed a +0 robe (22, 29, D:9) a +0 flail (24, 29, D:9) a +0 hand axe a +0 long sword a +0 chain mail a +0 dagger (27, 1, D:9) a +0 club a +0 leather armour (27, 19, D:9) a +0 orcbow (29, 0, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, -1, D:9) a +0 falchion a +0 leather armour (37, 3, D:9) 2 stones a +1 dagger of speed (38, 2, D:9) a +0 dagger 4 stones a +0 short sword a +0 dagger (38, 3, D:9) a +0 club (38, 4, D:9) a +0 dagger (38, 23, D:9) a +0 cloak (39, 1, D:9) a +0 robe a +0 dagger (41, -2, D:9) 5 stones a +0 dagger (41, 12, D:9) a +0 ring mail a +0 club (42, -3, D:9) a +0 dagger (43, -4, D:9) a +0 dagger (43, -3, D:9) a +0 tower shield a curare-tipped dart a +0 whip (44, -4, D:9) a +0 devious short sword (52, 32, D:9) a +0 club (53, 32, D:9) a +0 spear (53, 33, D:9) a +0 whip a +0 club a +0 spear a +0 spear a +0 scale mail a +0 buckler (54, 21, D:9) an amulet of wildshape Level 10 of the Dungeon (3, 32, D:10) a +0 glaive of distortion +0 steam dragon scales (5, 5, D:10) a +0 trident a +0 scale mail (5, 27, D:10) a +0 war axe (7, 20, D:10) a +0 whip (8, 19, D:10) a +0 dagger a +0 robe an orb of pyromania (8, 20, D:10) a +0 dagger a +0 robe a +0 club (9, 19, D:10) a +0 dagger a +0 robe (14, 6, D:10) an amulet of wildshape (16, 24, D:10) a +0 robe (33, 28, D:10) a +0 robe a +1 spectral giant club (35, 24, D:10) a +0 short sword (35, 25, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (36, 25, D:10) a +0 robe a +0 dagger (36, 26, D:10) a +0 robe a +1 dagger of speed (36, 27, D:10) a +0 dagger a +3 leather armour of willpower a +0 spear Level 11 of the Dungeon [Shop] Ilokutit's Assorted Antiques the +1 robe "Usehigil" {rC+ Dex+3 Slay+3} (1202 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a scroll of poison (124 gold) the earth staff of Accord {rF+ Str-5 SInv Stlth+ Earth} (1100 gold) [staff of earth] rF+: It protects you from fire. Str-5: It affects your strength (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. a +0 robe (27 gold) a +0 falchion (93 gold) a +0 falchion (93 gold) a +0 leather armour (62 gold) a +0 chain mail (186 gold) (0, 0, D:11) a +0 robe a +0 dagger (1, 0, D:11) a +3 whip (1, 1, D:11) a +0 dagger a +0 robe a +0 dagger (2, 1, D:11) a +0 robe a +0 dagger (11, -4, D:11) 3 large rocks (20, 10, D:11) 2 boomerangs (23, 16, D:11) 4 poisoned darts (28, 18, D:11) a +0 war axe (28, 20, D:11) a +0 club (41, 11, D:11) a +0 giant spiked club a +0 giant club (44, 26, D:11) a +0 falchion Level 12 of the Dungeon [Shop] Kammec's Distillery a potion of mutation (172 gold) a potion of attraction (unknown) (64 gold) 2 potions of curing (129 gold) a potion of enlightenment (unknown) (107 gold) a potion of ambrosia (unknown) (172 gold) a potion of brilliance (86 gold) a potion of haste (215 gold) (0, 0, D:12) a +0 cloak (18, 11, D:12) a +0 giant club a +0 giant club (18, 27, D:12) a +0 flail (24, -5, D:12) a +0 dagger (24, 7, D:12) a +0 ring mail (24, 30, D:12) a +0 trident (25, -4, D:12) a +0 spear a +2 spear of venom a +0 ring mail (26, 4, D:12) a +0 orcbow (27, -2, D:12) a +0 flail (28, 0, D:12) a +0 spear Level 1 of the Lair of Beasts (18, 21, Lair:1) a ring of resist corrosion (30, 13, Lair:1) a +0 helmet (31, -11, Lair:1) a +0 ring mail (36, 0, Lair:1) a +0 ring mail (49, 25, Lair:1) a +0 dagger of venom Level 2 of the Lair of Beasts [Shop] Nexiphir's Assorted Antiques a scroll of poison (76 gold) a +4 heavy hand axe (520 gold) the +1 leather armour of Resourcefulness {Str+4} (425 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a potion of berserk rage (95 gold) a box of beasts (760 gold) a lightning rod (4/4) (760 gold) (8, 8, Lair:2) 2 poisoned darts (19, -40, Lair:2) a +0 flail (23, -4, Lair:2) a +0 partisan (35, -9, Lair:2) a +0 robe a +2 dagger of speed (42, -22, Lair:2) a +0 plate armour (50, -6, Lair:2) a +0 scale mail (57, -46, Lair:2) a lupine talisman (57, -42, Lair:2) a +0 ring mail