Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 17180732576556927985 171 Darker0 the Conjurer (level 5, -2/38 HPs) Began as a Draconian Conjurer on May 1, 2025. Killed from afar by Ijyb (14 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:13:37 (1920 turns). Darker0 the Conjurer (Draconian Conjurer) Turns: 1920, Time: 00:13:37 Health: -2/38 AC: 1 Str: 9 XL: 5 Next: 26% Magic: 1/10 EV: 11 Int: 21 God: Gold: 136 SH: 0 Dex: 9 Spells: 8/11 levels left rFire . . . h - +0 quarterstaff (heavy) rCold . . . [offhand occupied] rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: corroded A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons h - a +0 heavy quarterstaff (weapon) Jewellery g - a ring of fire Scrolls b - 4 scrolls of identify {unknown} c - a scroll of poison {unknown} j - a scroll of amnesia {unknown} l - 2 scrolls of silence {unknown} m - a scroll of enchant armour {unknown} Potions a - 2 potions of magic d - 3 potions of curing {unknown} e - a potion of brilliance {unknown} f - 3 potions of might {unknown} i - 2 potions of heal wounds {unknown} k - a potion of mutation {unknown} n - 2 potions of moonshine {unknown} Skills: + Level 2.3 Dodging - Level 2.0 Stealth * Level 3.5 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 6% 2 Blink Tloc 6% N/A 19% 2 Lesser Beckoning Tloc 6% N/A 19% 2 Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Alistair's Walking Alem Alch/Frge 3% N/A 98% 5 Dispersal Tloc 1% N/A 100% 6 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Sif Muna Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History (Press . to maintain the ray.) The goblin closely misses you. Ijyb zaps a wand. The bolt of acid hits the goblin! The acid corrodes the goblin! The goblin dies! The bolt of acid misses you. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The bolt of acid misses you. The searing ray misses Ijyb. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb screams, "They call me mad!" Ijyb hits you with a +0 dagger. Ijyb barely misses you. You hit Ijyb. You tail-slap Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb barely misses you. Ijyb zaps a wand. The bolt of acid hits you! The acid corrodes you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of acid (heavily wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb grins evilly. Ijyb closely misses you. You hit Ijyb. You tail-slap Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. x2 * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb misses you. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The bolt of acid hits you! You die... Ijyb moans, "Good help so hard to find!" ############ #...'g...... #...'.)..... #...#.g..... #...########## #...g........# #...@........# ##'##.....##+ #...#.....# #...#.....# #...#..)..# .$≈≈ ##'##.....##+##..≈ #..)#..)..#.).... #...#..†..#..... #≈≈≈#.....#≈≈≈≈≈ You could see Ijyb. Vanquished Creatures A scorpion (D:2) An orc priest (D:3) A sleepcap (D:2) An adder (D:2) A dart slug (D:3) 2 orcs (D:3) 5 endoplasms 4 giant cockroaches A hobgoblin (D:1) 3 jackals (D:3) 2 quokkas 4 ball pythons A bat (D:3) 3 frilled lizards 14 goblins 6 kobolds 2 rats 52 creatures vanquished. Vanquished Creatures (others) A goblin (D:3) 1 creature vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Darker0 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 470 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 641 | D:1 | Learned a level 2 spell: Searing Ray 1077 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1092 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1138 | D:2 | Noticed a scorpion 1341 | D:2 | Killed a scorpion 1342 | D:2 | Reached skill level 5 in Conjurations 1342 | D:2 | Reached XP level 4. HP: 16/33 MP: 0/8 1719 | D:3 | Reached XP level 5. HP: 24/38 MP: 2/10 1788 | D:3 | Found a shimmering blue altar of Sif Muna. 1901 | D:3 | Noticed Ijyb 1920 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_cross_2, co_window_corner_b, co_window_2corner, co_window_paths_d, glass_columns_a D:2: layout_rooms, basic_altar, minmay_cupped D:3: kennysheep_goblin_castle, layout_basic, hellmonk_sif_muna_bookshelves, mainiacjoe_overflow_brackets, nicolae_the_louvre Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Stealth | 2 | 2.0 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Tailslap | 4 | 2 || 6 Quarterstaff | 19 | 9 || 28 Cast: Magic Dart | 33 | 27 || 60 Searing Ray | 9 | 4 || 13 Armour: Skin | 32 | 11 || 43 Dodge: Dodged | 43 | 16 || 59