Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16959032134198051337 34 Dastard1y the Vexing (level 3, -1/26 (27) HPs) Began as a Formicid Hexslinger on Apr 28, 2026. Succumbed to an adder's poison ... on level 3 of the Dungeon on May 17, 2026. The game lasted 00:15:51 (1861 turns). Dastard1y the Vexing (Formicid Hexslinger) Turns: 1861, Time: 00:15:51 HP: -1/26 (27) AC: 2 Str: 12 XL: 3 Next: 50% MP: 5/5 EV: 11 Int: 12 God: Gold: 83 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -5), lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 6 javelins Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - 3 scrolls of identify {unknown} d - 4 scrolls of enchant weapon {unknown} e - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} Skills: + Level 1.7 Fighting + Level 2.3 Ranged Weapons + Level 2.1 Dodging + Level 1.5 Spellcasting + Level 3.9 Hexes + Level 1.5 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 17% 3 Scorch Fire 8% 2d5 24% 2 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Fulminant Prism Conj/Alch 0% 3d5 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You feel sick. The adder bites you. The hobgoblin closely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The hobgoblin misses you. The adder bites you. The hobgoblin misses you. The adder closely misses you. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You feel better. The adder bites you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder completely misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You begin to dig a shaft. You continue digging a shaft. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * A shaft appears beneath you! You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. You die... #### ..# #.# #@# #.# ..# #### There were no monsters in sight! Vanquished Creatures An adder (D:3) A gnoll (D:1) A dart slug (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 2 bats (D:1) An endoplasm (D:3) 2 frilled lizards (D:1) A kobold (D:3) 3 rats A butterfly (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dastard1y the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 389 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 877 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 1080 | D:1 | Learned a level 2 spell: Jinxbite 1496 | D:2 | You fall into a shaft and drop 2 floors! 1860 | D:2 | HP: 1/26 [adder (3)] 1861 | D:2 | You fall into a shaft and drop 1 floor! 1861 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, minmay_3d_cube D:2: kennysheep_six_static_rooms, layout_loops_ring, minmay_misc_feat_five, uniq_robin D:3: layout_basic, nicolae_ecumenical_oubliette D:4: nicolae_cairo_tiling, layout_loops_ring, minmay_temple_entry_poolview Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Fighting | | 1.7 Ranged Weapons | | 2.3 Spellcasting | | 1.5 Hexes | | 3.9 Fire Magic | | 1.5 Action || total ---------------------------++------- Fire: Sling || 70 Ability: Dig || 5 Shaft Self || 2 Drink: Curing || 2 Lignification || 1 Armour: Robe || 26 None || 5 Dodge: Dodged || 22