Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 12281888903921534081 18 DaveFromAccounting the Gusty (level 2, 0/19 HPs) Began as a Demonspawn Air Elementalist on Sept 10, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:00 (315 turns). DaveFromAccounting the Gusty (DsAE) Turns: 315, Time: 00:02:01 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 48% Magic: 2/5 EV: 11 Int: 15 God: Gold: 10 SH: 4 Dex: 13 Spells: 4/5 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} d - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of might {unknown} g - 2 potions of heal wounds {unknown} h - a potion of brilliance {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Short Blades + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.0 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 19% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Airstrike Air 5% 2d(1-17) 52% 4 Dazzling Flash Hex/Fire 2% N/A 54% 3 Silence Hex/Air 3% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You barely miss the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal bites you. The jackal barely misses you. The kobold barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. You kill the jackal! The zap misses you. The zap hits the jackal. The jackal is moderately wounded. The zap hits the kobold. The kobold is moderately wounded. The jackal bites you. The jackal barely misses you. The kobold hits you with a +0 dagger. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits you. * * * LOW HITPOINT WARNING * * * The zap hits the jackal. The jackal is heavily wounded. The zap misses the kobold. The jackal closely misses you. x3 The jackal barely misses you. The kobold closely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the jackal. The zap hits the kobold. You kill the kobold! The jackal bites you. You die... ### #$. #.# #.# # ##h##.##.. #†@h)...# #.K##.##.# #..# #.$####.. #......... #.####..## #######.# #..# #.......# #..# #.####...# #..# You could see 2 jackals and a kobold. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 goblins (D:1) A hobgoblin (D:1) 5 jackals (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DaveFromAccounting the Demonspawn Air Elementalist began | the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 216 | D:1 | Reached skill level 3 in Air Magic 216 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 216 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/5 315 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 3 | 3.0 Dodging | 2 | 2.0 Stealth | 2 | 2.1 Fighting | | 0.1 Short Blades | | 0.2 Spellcasting | | 2.1 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Short sword || 51 Cast: Shock || 8 Stab: Sleeping || 1 Armour: Robe || 40 Dodge: Dodged || 56 Block: Other || 10