DaveFromAccounting Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 0, D:1) a +0 whip a stone a kobold skeleton a jackal skeleton (1, 1, D:1) a +0 dagger a stone (13, 1, D:1) a hobgoblin corpse (skeletalised by now) (13, 6, D:1) a +0 ring mail (14, 25, D:1) a ball python corpse (skeletalised by now) (25, 9, D:1) a +0 dagger (27, 20, D:1) a +0 leather armour (29, -2, D:1) a +0 club (32, 2, D:1) a +0 leather armour (39, -3, D:1) a rat corpse (skeletalised by now) (39, 35, D:1) a +0 short sword (41, 29, D:1) 5 boomerangs (41, 35, D:1) a rat corpse (skeletalised by now) (42, 7, D:1) 8 stones (42, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 12, D:1) a +0 whip (47, 24, D:1) a quokka skeleton (48, 24, D:1) a +0 spear (49, 49, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 46, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fovikk's Weapon Shop 6 stones (6 gold) a +0 flail (38 gold) a +0 spear (33 gold) a +0 mace (33 gold) a +5 mace of protection (336 gold) 3 stones (3 gold) a +1 rapier of protection (129 gold) a +0 flail (38 gold) the +3 dagger "Beastbane" {flame, rPois rF- Int+5 SInv} (412 gold) Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. a +0 mace (33 gold) (0, 0, D:2) 6 stones (3, 6, D:2) a bat corpse (skeletalised by now) (8, -10, D:2) a +0 club (18, -4, D:2) 7 stones (33, 33, D:2) a +0 falchion (33, 35, D:2) a ball python corpse (skeletalised by now) (41, -6, D:2) a hobgoblin corpse (skeletalised by now) (41, -4, D:2) a hobgoblin corpse (skeletalised by now) (54, 31, D:2) a +0 dagger 3 stones a kobold skeleton (60, -1, D:2) a bat corpse (skeletalised by now) (60, 37, D:2) a +0 club 2 stones (66, 23, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (3, 18, D:3) a staff of conjuration (5, 3, D:3) an adder skeleton (19, -9, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (20, -9, D:3) a +2 hand axe of electrocution (23, 4, D:3) a +0 dagger (25, -5, D:3) 4 large rocks (26, 9, D:3) a +0 club (27, 12, D:3) an adder corpse (skeletalised by now) (28, 2, D:3) a +0 club a +0 scale mail a +0 whip the goblin skeleton of Ijyb (33, -3, D:3) 6 stones (33, -2, D:3) an adder corpse (skeletalised by now) (35, 16, D:3) a frilled lizard corpse (skeletalised by now) (36, -10, D:3) a +0 dagger (40, -7, D:3) a +0 spear (41, -9, D:3) a +0 flail a +0 chain mail the human skeleton of Terence (43, -13, D:3) a +0 dagger Level 4 of the Dungeon (13, 16, D:4) a +0 cloak (27, 10, D:4) a +0 rapier (31, 12, D:4) a +0 scale mail (35, 6, D:4) a +0 short sword a kobold skeleton (39, -12, D:4) a ribbon worm corpse (40, -24, D:4) a +0 hand axe a +0 ring mail an orc corpse (41, -20, D:4) a ball python corpse (45, -26, D:4) a bombardier beetle corpse Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (1, -6, D:5) a wand of mindburst (22) (3, -1, D:5) a ring of protection from cold (5, 8, D:5) a +0 short sword (6, 1, D:5) a +0 giant club (10, -7, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant weapon (7, -10, D:6) a potion of lignification