Dungeon Sprint DCSS version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 4345712156793890904 900000 DaveFromAccounting the Apothecary (level 1, -60/15 HPs) Began as a Djinni Conjurer on Nov 11, 2024. Was an Initiate of Makhleb. Annihilated by a meat berserker ... wielding a +9 battleaxe (75 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:10 (9 turns). DaveFromAccounting the Apothecary (Djinni Conjurer) Turns: 9, Time: 00:00:10 Health: -60/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . g - +∞ Axe of Woe rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no teleportation, infuse magic (-61 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons g - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Welcome, DaveFromAccounting the Djinni Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found the +∞ Axe of Woe. Found four burning altars of Makhleb. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. g - the +∞ Axe of Woe (weapon) A bag of meat comes into view. It is wielding a +9 war axe. There is a burning altar of Makhleb here. You hover solemnly before the altar of Makhleb. Makhleb welcomes you! The meat berserker appears out of thin air! A meat berserker comes into view. It is wielding a +9 battleaxe. The meat berserker shouts! You hear a shout! A bag of meat comes into view. It is wielding a +9 war axe. A meat berserker comes into view. It is wielding a +9 battleaxe. A bag of meat comes into view. It is wielding a +9 war axe. The bag of meat appears out of thin air! A bag of meat comes into view. It is wielding a +9 war axe. The meat berserker hits you with a +9 battleaxe!!!! Ouch! That really hurt! You die... .. .. .. .o #. .# #.. ..# .###.. ..###. ......###...... .......@....... ....#..O..#.... . #_.<._# . #oO...# .....o..... ......###...... .###.. ..###. #.o ..# #.. ..# You could see 2 meat berserkers and 3 bags of meat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | DaveFromAccounting the Djinni Conjurer began the quest for | the Orb. 0 | D | DaveFromAccounting set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a bag of meat 3 | D | Became a worshipper of Makhleb the Destroyer 5 | D | Noticed a meat berserker 6 | D | Noticed a bag of meat 8 | D | Noticed a meat berserker 8 | D | Noticed a bag of meat 9 | D | Annihilated by a meat berserker Illustrated notes Levels and vault maps discovered: D: meatsprint Action || total ---------------------------++------- Armour: Robe || 1