DawnFog Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -1, D:1) a frilled lizard corpse (skeletalised by now) (23, -2, D:1) a +0 ring mail (24, 8, D:1) a frilled lizard corpse (skeletalised by now) (25, -20, D:1) a +0 club (33, 3, D:1) a rat corpse (skeletalised by now) (33, 13, D:1) a +0 dagger (34, -1, D:1) a +0 hand axe (34, 6, D:1) a +0 hand axe (38, -18, D:1) a jackal skeleton a jackal skeleton (38, -17, D:1) a ball python skeleton (39, -36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 10, D:1) a +0 leather armour (42, 16, D:1) a quokka corpse (skeletalised by now) (45, -12, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (20, -23, D:2) a +0 dagger (24, -32, D:2) a +0 spear (24, -2, D:2) a stone a kobold corpse (skeletalised by now) (35, -37, D:2) a hobgoblin skeleton (43, -1, D:2) a ball python corpse (skeletalised by now) (44, -22, D:2) a hobgoblin corpse (skeletalised by now) (45, -2, D:2) a ball python corpse (skeletalised by now) (47, 13, D:2) a +0 leather armour (48, -47, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, -46, D:2) 5 poisoned darts Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 sling of Context {speed, rPois Will+ Int+3} (7260 gold) rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +4 robe "Boycucum" {rC- rN+ rCorr Int+3} (3700 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Etah" {Fly rElec rF- Will- Stlth+} (2310 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. the ring "Seonumn" {MP+9 Slay+4} (4380 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the earth staff "Ethoats" {SInv Earth} (3620 gold) [staff of earth] SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. the ring of Wobol {*Corrode rPois rC+ MP+6 Dex-3} (3690 gold) [ring of protection from cold] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). Dex-3: It affects your dexterity (-3). the +0 short sword of Inference {devious, rPois Dex-5 SInv} (790 gold) rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. the air staff of Mana {rElec rF+ Will- Int+5 SInv Air} (4950 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Air: It increases the power of your Air spells. the amulet "Fatz" {Chemistry *Silence +Blink Int+4} (4680 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. *Silence: It may silence you when you take damage. +Blink: It lets you blink. Int+4: It affects your intelligence (+4). the ring of Tifrikec {rC++ rCorr AC+4 Dex+3 Stlth-} (7100 gold) [ring of protection] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. the +1 dagger "Dianid" {pain, Int+2 SInv} (2540 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +0 robe of the Frog {Fly rCorr Int+2} (1980 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the air staff "Zeosch" {rElec rF++ rCorr Air} (5510 gold) [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. the +2 short sword of Welautouf {freeze, rC++} (3990 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +5 kite shield of Daring {*Slow Will+ Int+4 Dex+2} (5160 gold) *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the amulet "Plog" {Faith +Inv Fly Int-4 Stlth-} (4630 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. +Inv: It lets you turn invisible. Fly: It grants you flight. Int-4: It affects your intelligence (-4). Stlth-: It makes you less stealthy. the +2 buckler of the World {Reflect, Will+ Dex+3} (3540 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 ring mail "Neoseg" {rC+ Regen+ rCorr Str+2} (4280 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the amulet "Bicliamuss" {RegenMP+ Int+3} (4330 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). the +3 dagger of Tension {drain, rF++ Str+2} (4730 gold) rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (0, 0, D:3) a +0 mace a +0 leather armour an orc skeleton (5, -41, D:3) a +0 short sword (6, -40, D:3) a ball python corpse (skeletalised by now) (24, 3, D:3) a frilled lizard skeleton (34, -38, D:3) a ball python corpse (skeletalised by now) (40, -31, D:3) an adder corpse (skeletalised by now) (40, -30, D:3) a rat corpse (skeletalised by now) (42, -29, D:3) a +0 ring mail (44, -31, D:3) a +0 scimitar (45, -21, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (1, -6, D:4) 7 gold pieces (6, -4, D:4) a +0 pair of boots (8, -2, D:4) a +0 hand axe an orc corpse (8, -1, D:4) a +0 whip a +0 morningstar an orc corpse (8, 0, D:4) a +0 hand axe a +0 leather armour an orc corpse (9, 0, D:4) a +0 dagger a +0 robe an orc corpse (11, 2, D:4) a +0 ring mail