Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 13786478381363611811 320 DawnFog the Magician (level 6, -3/42 HPs) Began as a Djinni Fire Elementalist on Mar 6, 2026. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:25:11 (2422 turns). DawnFog the Magician (Djinni Fire Elementalist) Turns: 2422, Time: 00:25:11 Health: -3/42 AC: 2 Str: 13 XL: 6 Next: 75% Gold: 118 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) f - +9 mace of Iconoclasm {concuss, rPois Str+6} rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn c - quill talisman %: infuse magic (-4 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons b - a +0 long sword d - a +2 hand axe of pain e - a +2 battleaxe of electrocution f - the +9 mace of Iconoclasm (weapon) {concuss, rPois Str+6} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Str+6: It affects your strength (+6). It cannot be enchanted further. h - a +0 scythe n - a +0 trident Missiles j - 5 silver javelins k - 6 javelins l - 5 poisoned darts Armour a - a +0 robe (worn) i - a +0 robe m - a +0 leather armour Magical Staves g - a staff of air Talismans c - a quill talisman (worn) Scrolls V - a scroll of vulnerability i - 2 scrolls of identify c - 3 scrolls of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} Potions c - a potion of curing j - a potion of resistance {unknown} d - 2 potions of lignification {unknown} f - a potion of heal wounds {unknown} Skills: * Level 1.1 Fighting + Level 2.6 Dodging - Level 1.9 Stealth * Level 5.3 Spellcasting * Level 5.3 Conjurations * Level 5.3 Hexes * Level 5.3 Summonings * Level 5.3 Necromancy * Level 5.3 Translocations * Level 5.3 Forgecraft * Level 5.3 Fire Magic * Level 5.3 Ice Magic * Level 5.3 Air Magic * Level 5.3 Earth Magic * Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 50% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 50% 2d14 4% 3 d - Inner Flame Hex/Fire 25% N/A 4% 3 e - Flame Wave Conj/Fire 25% 2d8 14% 4 f - Freeze Ice 100% 1d10 1% 1 g - Call Imp Summ 50% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin barely misses you. You sock the hobgoblin! You crush the hobgoblin against the wall. You kill the hobgoblin! Your foxfire dissipates. x2 An ogre comes into view. You encounter a scorpion. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a scorpion You conjure some foxfire! The ogre shouts! The foxfire burns the scorpion but does no damage. x2 The scorpion stings you. You hit the scorpion. The scorpion is moderately wounded. The scorpion completely misses you. The scorpion stings you. Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a scorpion (moderately wounded) You conjure some foxfire! The ogre closely misses you. The scorpion stings you but does no damage. Your foxfire dissipates! The foxfire burns the ogre! The ogre is moderately wounded. The scorpion closely misses you. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 14% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a scorpion (moderately wounded) You miscast Flame Wave. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. The scorpion stings you! You die... #...#..###.###............. !.< ##...### ##.#.........# # ##...# #####......... ##..####.###......#... ##....#.)..##......#... #..##........# ...#........ .............##..###........ #....##......##.####........ #....#.....@s............... #..# ##.....O......#....... .. #......##..#.# # #..........## ..........#.. #..........# .# ##.......... # ....####.... .... ##.##. You could see an ogre and a scorpion. Vanquished Creatures Sigmund (D:2) A bombardier beetle (D:3) A hound (D:3) 6 adders A dart slug (D:3) A ribbon worm (D:2) 5 endoplasms 7 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 7 ball pythons 4 bats A frilled lizard (D:1) 4 goblins 4 kobolds 2 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DawnFog the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | DawnFog set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 529 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 529 | D:1 | Learned a level 1 spell: Freeze 754 | D:1 | You are sucked into a shaft and drop 1 floor! 935 | D:2 | Identified the +9 mace of Iconoclasm {concuss, rPois Str+6} 1209 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1306 | D:2 | Encountered Sigmund 1312 | D:2 | Killed Sigmund 1313 | D:2 | Reached XP level 5. HP: 15/36 MP: 0/0 1313 | D:2 | Learned a level 2 spell: Call Imp 1313 | D:2 | Reached XP level 6. HP: 17/41 MP: 0/0 1664 | D:3 | Reached skill level 1 in Fighting 1664 | D:3 | Reached skill level 5 in Spellcasting 1664 | D:3 | Reached skill level 5 in Conjurations 1664 | D:3 | Reached skill level 5 in Hexes 1664 | D:3 | Reached skill level 5 in Summonings 1664 | D:3 | Reached skill level 5 in Necromancy 1664 | D:3 | Reached skill level 5 in Translocations 1664 | D:3 | Reached skill level 5 in Forgecraft 1664 | D:3 | Reached skill level 5 in Fire Magic 1664 | D:3 | Reached skill level 5 in Ice Magic 1664 | D:3 | Reached skill level 5 in Air Magic 1664 | D:3 | Reached skill level 5 in Earth Magic 1664 | D:3 | Reached skill level 5 in Alchemy 2396 | D:4 | Found Owipicairo's General Store. 2422 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_loops_cross D:2: layout_basic, dreamdust_mushroom_princess, uniq_sigmund D:3: layout_basic, hex_medium D:4: layout_cave_pools, minmay_temple_entry_slanted, serial_shops, nicolae_take_the_stairs, bh_walls_and_bars, nicolae_shop_overcharged_wands Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Fighting | 1 | 1.1 Dodging | | 2.6 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 38 | 37 || 75 Melee: Long sword | 19 | || 19 Unarmed | 2 | || 2 Hand axe | 12 | || 12 Mace | 6 | 34 || 40 Battleaxe | 2 | 3 || 5 Cast: Foxfire | 19 | 8 || 27 Scorch | 1 | 1 || 2 Freeze | | 3 || 3 Read: Identify | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 5 | 2 || 7 Armour: Robe | 28 | 25 || 53 Dodge: Dodged | 31 | 32 || 63 Form: Quill | 1 | || 1